Jump to content
The Dark Mod Forums

scripting problems


Johannes Burock

Recommended Posts

wanted to start a thread esp for this problems...

 

and the beginner is this one (this are my first steps in this area of mapping...so maybe it is very simple:

 

i have two movers, both fly along a nurbs kurve...with this script:

 

 

void movewisp1() [and a second one "movewisp2"...]

{

$mover_irrwisch1.time(49);

$mover_irrwisch1.decelTime(1);

$mover_irrwisch1.accelTime(1);

 

$mover_irrwisch1.startSpline($path_irrwisch_1_1);

sys.wait(49);

}

 

both should fly simultaneously, and this is the problem...

 

if i throw this two things in this one:

 

 

void main()

{

 

movewisp1();

movewisp2();

 

}

 

first the "1" fly and after that the second one...

 

i also tested to "call" both scripts with a trigger but with a trigger you can only call one script (right?). and to use one trigger to trigger 2 other trigger which "call" the one and the other is possible but unaesthetic for 10 movers...

 

so, how can i handle this problem in an easy way?

Link to comment
Share on other sites

try this

 

 

void main()

{

 

movewisp1();

 

sys.wait(49); ///its time after that movewisp2 script run (if only i didn't making mistakes :>) )\\\

 

movewisp2();

 

}

 

 

 

but in this way the first one fly and after 49 sec the second one...but they should fly at once

 

 

 

Link to comment
Share on other sites

hm,maybe you should set

 

$mover_irrwisch1.decelTime(1);

$mover_irrwisch1.accelTime(1);

 

 

to

 

$mover_irrwisch1.decelTime(0);

$mover_irrwisch1.accelTime(0);

 

 

in both "movewisp" scripts ?

 

i also tested to "call" both scripts with a trigger but with a trigger you can only call one script (right?). and to use one trigger to trigger 2 other trigger which "call" the one and the other is possible but unaesthetic for 10 movers...

 

You can run script via STIM and CONVERSATION system too

 

maybe you could do what you what by placing two triggers inside each other

 

first trig will call movewhisp1 and second trig will call movewhisp2 ...

 

 

Proceed with caution!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...