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Arrow shooting sound?


Theoden

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Hi guys, I just wanted to note a small detail I noticed playing the dark mod.

 

When just before shooting an arrow in original Thief series a rather loud string and bow tension release sound can be heard, which is a nice thing.

But in TDM there's no string or bow tension release sound effect when shooting an arrow. I think that takes away the feeling of launching an arrow which was achieved in Theif series very efficiently.

 

Do you guys agree? :)

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Noisycricket has uploaded some bow sounds a while back. I can look at them as part of my current "sound sweep".

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There is a little "whuh" sound which plays when the arrow is released, but it is quite quiet and possibly played too late after release, which might make it sound unsatisfying.

 

The sound files are in sound/sfx/tools/projectiles/arrow_flight_*.ogg. Looks like they weren't properly trimmed, hence the variable delay.

 

EDIT: A slightly different-sounding whoosh and (IMO) improved wood impact sounds in this Freesound sample: http://www.freesound.../sounds/126464/

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I agree. The sound of pulling back the string is great, but the sound of firing the arrow could be a little more powerful sounding instead of just a little wisp of air. Thief 1/2 nailed this perfectly. I also miss the sounds of arrows traveling through the air when guards are launching them at me, the way you heard them flying through the air in the old games.

--- War does not decide who is right, war decides who is left.

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Do we also have a "creak" sound when you pull the bow? (Can't check right now in game)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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