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Posted

Has anyone managed to get TDM running natively on Linux since the Doom 3 source got released? Or am I living in the dream and not realised it yet? If so, got any instructions?

Posted

Well, I've been playing on Linux since day 1, but only using the original Doom 3 Linux version. I compiled the GPL version a wile ago and gave it a try, but TDM would freeze whenever I hit escape and brought up the menu while playing a mission. Not sure if that has been fixed yet, but I would be happy to switch to playing on the GPL version to watch for any oddities that appear.

--- War does not decide who is right, war decides who is left.

Posted

The current SVN version is already a GPL+TDM source compiled executable and the tdmlauncher is gone. However, until v1.08 is out, you need to use tdmlauncher and the original doom3.x86.

 

(Also, it is not clear wether v1.08 will need D3 to run - at the moment TDM does not properly start up if the D3 base PK4 s are missing - too many missing assets)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

Posted

Oooh, that sounds positive. I like the whole idea of TDM being stand alone. Ok, maybe we need to add the asset files to make it work but it would be a great step forward.

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