Jump to content
The Dark Mod Forums

Fan Mission: The Phrase Book by Sotha (2012/05/12)


Sotha
 Share

The Phrase Book  

52 members have voted

  1. 1. Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag

  2. 2. Appearance: Visual pleasure, lighting, visual style, deduct bad texturing etc.

  3. 3. Story & Text: Story. Text. Briefing. Graphic storytelling



Recommended Posts

  • 2 weeks later...

I can't find any of the notes people are talking about.

 

Burnt note?

Piano lessons?

I also can't seem to find the cache.

 

Mind spelling these out for me?

I'm not as big a fan of randomization as other folks, mind, so I have to ask if these locations change as well as the major component of the level.

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

Link to comment
Share on other sites

  • 3 months later...

Really liked the intro and exit through the rooftops.

No points to anyone predicting this video was coming up.

 

 

Absolutely loved the humanizing touch of the secret objective(s).

 

Edited by V-Man339

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

Link to comment
Share on other sites

  • 2 years later...

I'm playing on Hard, and finding the water trap impossible to escape. I don't have a breath potion, and don't recall seeing one or being tipped off that I should buy one at the outset. Even before the water starts rising, the grill I need to unlock highlights and unhighlights apparently at random, and this only gets worse when the water rises and I can't stay steady in front of the grill. The sound of the water makes it hard to hear the sound of the lockpicks and therefore judge when you need to change from one to the other. I can't seem to assign each lockpick to a particular function key, as you can in Thief, so I keep having to cycle through the inventory to find them. I've tried setting the lockpicking difficulty to Auto or Trainer, but I still drown. Am I missing an easier way of doing this?

Link to comment
Share on other sites

You can toggle your lockpicks by pressing "p". You find that in the options menu.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share


  • Recent Status Updates

    • jaxa

      Embracer Group is Buying Square Enix Montréal, Eidos, and Crystal Dynamics for “Only” 300 Million USD: https://wccftech.com/embracer-group-square-enix-montreal-eidos-crystal-dynamics/
      · 1 reply
    • duzenko

      Do we want fur in TDM? Like https://duzenko.github.io/webgl/
      · 6 replies
    • Epifire

      Sometimes life throws a curveball - other times it straight up tries to take you outta the game. Been one thing after another lately but I ain't goin without a fight!
      · 2 replies
    • duzenko

      My Uber rating (as a passenger) is 4.71. Is there still hope or should I just kill myself? What's yours?
      · 3 replies
    • kano

      Did I mention how absolutely grateful I am that TDM didn't get (and can never be) assimilated by a huge company like Microsoft, as is what happened to Minecraft?
      · 3 replies
×
×
  • Create New...