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1.08 Savegame pics skewed


grayman

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When I want to load a savegame, the Save/Load menu shows me a pic stored with the savegame.

 

These pics are skewed in 1.08. The top is pushed to the right and the rightmost part of the image appears on the left.

 

Anyone else seeing this, or is it just me?

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Well, I haven't changed any cvars directly. This is simply 1.08 starting with its defaults and me changing a few values via the menus. I'm not aware of any menu options that affect how savegame images are written.

I know its a bit 'round the houses' but could you do a clean uninsuatll of the gfx driver and reinstall it to see if that has any effect..

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That looks like an adressing issue to me, which would also explain why the image is "wrapped" along that 45° border. Such a 45° border would be produced if the pixels were adressed on a linear array and if the width parameter W was one pixel too big: linearArray[y*W+x]. But has anyone even touched the code of tga export? To my knowledge, only the jpg code was altered, wasn't it?

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I've been taking a lot of screenshots in 1.08 and have not noticed anything like this.

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I know its a bit 'round the houses' but could you do a clean uninsuatll of the gfx driver and reinstall it to see if that has any effect..

 

I'm reluctant to fiddle with drivers, since I have no problem writing TGA files from Photoshop.

 

I want to examine the bad TGA file's contents and compare them to a normal good file.

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Here's an example. The problem is occurring on the write of the image, not its display, since bringing it up in Photoshop shows the same problem.

 

post-3633-0-79804500-1350579533_thumb.jpg

 

Are the mission screenshots affacted by the screenshot format CVAR? If so, does changing that CVAR change the skewing?

 

It might be a simple "mispadding", if every line is a few pixels too short, you get that effect.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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It appears that this is a screen resolution issue.

 

I have a 1360x768 TV that I use for my monitor.

 

The following TDM screen resolutions produce the following results for savegame images:

 

1 - 16:9, 1366x768 = skewed

 

2 - 16:9 TV, 1360x768 = skewed

 

3 - 16:10, 1024x600 = good

 

4 - 5:4, 1280x1024 = good

 

5 - 4:3, 1024x768 = good

 

Another odd thing is that the first four settings above were all painted inside a window that filled the screen. Fullscreen was OFF in all cases. While I would have expected that for settings 1 and 2, I wasn't expecting it for settings 3 and 4.

 

Setting 5 painted inside a window that looked like the correct size (smaller than the full screen).

 

I didn't try any other settings.

 

Could someone try settings 1 and 2 to see if you're seeing this problem?

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Good (or bed, depending) news, it happens for me in fullscreen, on 1360x768, too:

 

post-144-0-53648200-1350630693_thumb.jpg

 

Have not tried any other resolutions, my native 16:10 resolution (1920x1200) is fine.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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