Jump to content
The Dark Mod Forums

I'm a concept artist, modeller, texturer, rigger and animator. What needs to be done?


Mr Lemony Fresh

Recommended Posts

Hello everyone, some may remember me from a while back when i used to post here.

 

Today I'll reveal my name: Simon Heggie.

 

I recently graduated from Qantm college in Sydney with a bachalors degree in interactive entertainment majoring in 3D animation, and I now work full time at an indie game studio called Blowfish studio.

 

http://www.blowfishstudios.com/

 

As the title suggests, i have the ability to do all these things. Please check out my site to see what I've done recently: http://www.simonheggie.com

 

My job doesn't really get me doing much work with high definition modelling or normal maps or anything, it's all low poly for the IOS. I need experience doing some higher definition game assets to put on my showreel. I thought i may as well kill 2 birds with one stone and help breath some life into the Dark mod which gave me lot's of entertainment in the past.

 

I understand you folks need some monsters re-jigged? I would like to take a brief and go through the entire pipeline up until getting it game ready for one character and then if i do anything else it will be mainly concept art/modelling/texturing.

 

I sort of bailed on a previous project here because of personal reasons and going into Uni, not only that but asset creation seemed a lot more daunting. Before UNI and work in the industry i had never really finished anything substancial, but now i have the confidense to stick with a task.

 

So what needs to be done?

18588.png
Link to comment
Share on other sites

Getting a new werebeast model and animating it would be a great step towards standalone! Read more about it here. Diego seems to have been working on a new werebeast, so I'd just ask if he's still doing something or not. Your work would be highly appreciated. :)

Link to comment
Share on other sites

The big tasks I can think of are:

 

- a skeleton mesh: http://forums.thedarkmod.com/topic/14065-needed-for-standalone-animated-skeleton/

 

- animation set for the existing zombie mesh: http://forums.thedarkmod.com/topic/13966-needed-for-standalone-animated-zombie/

 

- werebeast replacement (Diego had started on this as already mentioned):

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...