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Saint Lucia loadfail


Epifire

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Hey guys I have been drooling over this mod for quite some time and after finnally picking Doom 3 up on steam I downloaded the installer and got going on the training mission. With the only performance issue being the entering of new areas this problem started up a couple days after I got the mod installed.

 

I was just starting to play the Saint Lucia mission when all of a sudden my game went back to main menu. Now I was already playing the mission just yesterday but when I went to load my quick save it would throw me back into the main menu with my sound volume cut out as well. If I try and reload it doing this from total mission start (through the intro and starting gear menu) I get this error popping up after the game fails to load...

 

127093752-3.jpg

 

"Joint 'Hips' not found for attachment position 'hip_stealth_l' on entity 'eman1'

 

Not sure what is causing this but I figured I would post it and see what may be the answer to fixing it.

 

EDIT: Had to make sure but I also found out after restarting my PC that it also effected my PC's brightness level to the screen. Had to restart to get it back to normal otherwise it was really dark after encountering this problem.

 

Alright even later on, after some more testing I found that only the training mission works and all other missions have the same loadfail problem.

Edited by Epifire

Modeler galore & co-authors literally everything

 

 

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Hmm I seem to recall this happening if not all of the files were downloaded correctly. Also your gamma should have been reset correctly if you quit normally (I made this a bit better behaved in 1.08, but it's still not foolproof).

 

Could you try running the installer/updater again?

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Well I ran the updater twice and it still is doing the same thing. I notice though that even with the training mission it kicks me from the loading screen and I have to start it again. The thing is the training mission loads, where as the other ones just give me the error. Gonna just remove all of the files and re-download the whole thing just in case I have an invalid file some where. I'll tell you how that goes if I manage to fix it or get the same results.

 

EDIT: Doing some crazy fast searching of your guys' Wiki and found this which totally sums up a bunch of issues I was having...

Game freezes for several seconds when opening doors

 

The following problems :

A) "game freezes and loads some data from hard drive while opening doors" B) "while loading mission you are returned to the menu and need to restart loading"

are often resolved by disabling EAX 4.0 HD in the Audio Settings menu.

 

I figured having a good EAX card would help in the line of better sound so I had that running. I think I am just gonna go without though, since this seems to look like the core of my problem.

 

Okay that is fixed and now I knocked down two birds with one stone. Really thinking about picking up the editor and trying my hand at a mission since I am loving this game so much.

Edited by Epifire
  • Like 1

Modeler galore & co-authors literally everything

 

 

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Why does a problem with EAX support cause an error message about a not found attachment position? :huh:

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

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I have the same error message when loading a mission - it doesn´t matter which one it is and the problem is definitely caused by the EAX setting, even though I have a correct card installed. I reported this bug already. In my case missions tend to freeze when sitting characters get up when a mission was loaded with EAX.

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I have the same error message when loading a mission - it doesn´t matter which one it is and the problem is definitely caused by the EAX setting, even though I have a correct card installed. I reported this bug already. In my case missions tend to freeze when sitting characters get up when a mission was loaded with EAX.

 

Ooh that's interesting - EAX should work regardless anyway in the future, but this points to a specific cause (which I spotted in static analysis earlier). Thanks for the observation!

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  • 4 months later...

I had the same "joint hips not found" error message today. But it wasn't coming from the options menu / eax settings. It came from installing OpenAL!

 

So if you have that error message you might need to uninstall OpenAL and restart your computer.

 

Will OpenAL be compatible / usable in the future version of TDM?

Edited by SeriousToni

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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