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Posted
Btw' date=' look what I found the other day : Vigil's professional website, including a few of his textures with higher resolutions !

http://40watt.biz/graphics/

 

So I doubt he would do so now' date=' even with NewDark. Although it wouldn't hurt to ask.[/quote']
Well I have emailed him from his website "The Well Equipped thief" with regard to buying them for use in the darkmod.

Good news Taffers' date=' he got back to me today :-)

 

 

Hi Vigil

 

Thank you very much for this.

 

 

Sent: 24 March 2013 15:21

To: bikerdude

From: Vigil

Subject: Re: High res textures

 

Yo! :) I'm no longer selling my textures, and TDM is very welcome to use them without charge - all I request is attribution in the credits somewhere. In case you don't have the latest hi-res versions, they can all be downloaded (please Pm bikerdude for the link)

bhm_banner.jpg

Posted

Some of those are very nice, but others, like the ivy one, are too "artistic" for us. Do they come with normalmaps?

No I will have to make them in njob or gimp etc, and yes there are thankfully only 1 or 2 that are a bit too arty

Some very nice ones there, we can never have too many textures.

Yup, I will make them tdm ready put them in a map and then we can choose which ones go in the mod etc.

bhm_banner.jpg

Posted

He has very good metal, ruin and tile textures... and I love his lantern. We should totally use it:

lamppost1.jpg

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Posted
He has very good metal, ruin and tile textures... and I love his lantern. We should totally use it:

I shall endeavour to make a prefab then mista, but Badcogg or someone will have to make it into a fully functioning streetlight with the glow etc.

bhm_banner.jpg

Posted

I meant the skin. It's a great lantern texture for an object that has clearly seen some use.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Posted

I think there is few window textures, i mean theres alot of them but all are the same only just change the color, we need more diferent glass. Other thing its the metal textures, they seem so low res, that i dont even want use them. When i start that my first map i did alot of textures *.tga, unfortunately i get out of the mod and i dont know where they are but i dont have any problem make some new textures if I need it. And this is not a complaint only an observation.

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