Jump to content
The Dark Mod Forums

Need Pines! If we have them


Recommended Posts

You could make either of them from patches and existing plant models.

Accually i got something better in mind. What TDM policy on models made on "trial" software? :ph34r:

Check this out http://www.youtube.com/watch?v=KIlQHfpQ7XY

Edited by someTaff

What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

Link to comment
Share on other sites

Accually i got something better in mind. What TDM policy on models made on "trial" software? :ph34r:


Made on trial software? Man, as long as the file is in a supported format and is not insanely high-poly, who cares if the software is trial or not? Most people just pirate 3DS Max and Photoshop, one way or the other.

Edited by zergrush
Link to comment
Share on other sites

We definitely could use some better trees. There are a few exceptions, but a lot of them are pretty bad.

Link to comment
Share on other sites

Weird, it opens here. Maybe it's server/traffic thing.


I toyed with it a little, it works. The leaves are individual planes, making a regular tree about 12000 polys, but we could lower this number and use a different texture with more leaves instead of one.

Link to comment
Share on other sites

Is there a relatively easy pipeline to get them into Dark Mod in an appropriate form though?


If there is, somebody ought to make a wiki tutorial. I was always down about the spareness of our tree selection.

  • Like 1

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • snatcher

      TDM Modpack v2.6 released!
      · 0 replies
    • peter_spy

      Perhaps an unpopular opinion: TDM team might benefit from someone with actual QA experience; someone with naturally and professionally developed curiosity, who is interested in how and why things work, how they break At least to me it's kind of mind-boggling how untested some rather important features are (first the absence alert feature for items, now the rope +body carry behavior).
      · 4 replies
    • nbohr1more

      The Dark Mod is hosting an Ask Me Anything thread on the PC Gaming reddit forum:  https://www.reddit.com/r/pcgaming/comments/10nfcwj/hello_we_are_the_international_development_team/
      Feel free to join the discussion there
      · 2 replies
    • stgatilov

      Bumped into an interesting piece of wisdom called Hyrum's Law:
      With a sufficient number of users of an API, it does not matter what you promise in the contract: all observable behaviors of your system will be depended on by somebody.
      · 5 replies
    • The Black Arrow

      I love playing The Dark Mod when it's cold in my place. Bonus points when it's a bit (or even very) dark and it's raining, too.
      · 2 replies
  • Create New...