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Need Pines! If we have them


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You could make either of them from patches and existing plant models.

Accually i got something better in mind. What TDM policy on models made on "trial" software? :ph34r:

Check this out http://www.youtube.com/watch?v=KIlQHfpQ7XY

Edited by someTaff

What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

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Accually i got something better in mind. What TDM policy on models made on "trial" software? :ph34r:


Made on trial software? Man, as long as the file is in a supported format and is not insanely high-poly, who cares if the software is trial or not? Most people just pirate 3DS Max and Photoshop, one way or the other.

Edited by zergrush
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We definitely could use some better trees. There are a few exceptions, but a lot of them are pretty bad.

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Weird, it opens here. Maybe it's server/traffic thing.


I toyed with it a little, it works. The leaves are individual planes, making a regular tree about 12000 polys, but we could lower this number and use a different texture with more leaves instead of one.

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Is there a relatively easy pipeline to get them into Dark Mod in an appropriate form though?


If there is, somebody ought to make a wiki tutorial. I was always down about the spareness of our tree selection.

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What do you see when you turn out the light? I can't tell you but I know that it's mine.

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