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No dynmanic lights


Moonbo

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So I decided to play a FM on my desktop today and suddenly there are no dynamic lights in any of the maps. Ambient lights work fine, but all torches show no light and there are black boxes where the torch smoke should be.

 

I didn't do anything that I can think of that would have caused this...

But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.

-Sun Myung Moon

 

My work blog: gfleisher.blogspot.com

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Sounds like your particles are screwed up. Did you play around with those things?

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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So I decided to play a FM on my desktop today and suddenly there are no dynamic lights in any of the maps. Ambient lights work fine, but all torches show no light and there are black boxes where the torch smoke should be.

 

I didn't do anything that I can think of that would have caused this...

 

Have you updated the mod on your desktop recently? Go into the video settings and try turning some of the settings of and on to see if something may have gotten mucked up there. I would try the ambient settings and the interaction shader setting.

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Yep, Springheel was right, something is wrong with my Doom3 install. I tried running D3 and it wouldn't boot up. Let me do a clean install and if you don't hear back from me then it worked :-).

Edited by Moonbo

But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.

-Sun Myung Moon

 

My work blog: gfleisher.blogspot.com

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  • 3 weeks later...

Okay, so I have this issue as well. My computer is a 2011 iMac with OSX 10.6.8. I downloaded Doom 3 from the App Store, installed Malex' version of TDM and went to play. I used the TDM icon to start the game. However, there is no dynamic lighting and instead of smoke there's black boxes. When I try to launch TDM from inside Doom 3, the application just quits, not even an error message.

When I launch TDM from the icon and quit, it gives an error message that Doom 3 suddenly stopped working.

 

I already tried reinstalling TDM and reinstalling Doom 3. Neither of those worked. Here's the error log: http://pastebin.com/eu5g3XYE

What it looks like is that it can't find a bunch of assets (I'm guessing these are contained within Doom 3). My Doom 3 was installed into the main applications folder rather than my personal folder, maybe that's a problem?

 

Any help is appreciated, this looks like an absolutely fantastic mod!

 

EDIT: So I looked at it again, and I didn't patch the game. When trying to patch, it said the game was installed incorrectly, with the following error message:

The installation of Doom 3 (located at ~/Library/Application Support/Doom 3/darkmod) is not valid. Install Doom 3 again to fix this problem.

Also, in console the version number is like 5636.

 

I currently have tried to completely remove Doom 3 (both the Application Support folder and the actual App), and am now trying to reinstall it.

 

EDIT2: Okay, so I reinstalled Doom. The version number is 1.3.1.1304, so it ought to be the right version. I'm now going to reinstall TDM following Malex' instructions to a T and see if that magically solves my problem.

Edited by 161803398874989

You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

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Actually new post because I got it working. Turns out the Pak00*.pk4 files in ~/Library/Application Support/Doom 3/base were required.

The fix is really easy.

 

Here's an instruction. "How to get TDM 1.08 working on Mac OSX in 10 easy steps."

 

1. Buy Doom 3 from the App Store and allow it to install.

2. Check version number. Open up Doom 3, hit Escape to skip the ID software cutscene, then hit ctrl+alt+~ to bring up the console. It should say 1.3.1.1304.

3. If the version number is not correct, I have uploaded the patch here (if that's not okay, please let me know and I'll remove it). Alternatively, get it here.

4. Get Malex' 1.08 build. I have uploaded it here so it doesn't require a login. (again, if it's not okay I'll remove it) Alternatively, get it from Malex' drive at http://www.mydrive.ch (login: "darkmod@malex984", Password: "darkmod"). Just navigate to the site and login with those credentials.

5. Unpack the file you downloaded to ~/LIbrary/Application Support/Doom 3/.

6. Open up Terminal, navigate to ~/Library/Application Support/Doom 3/darkmod. The following command will do the trick:

cd ~/Library/Application\ Support/Doom\ 3/darkmod

7. Next, run tdm_update.macosx with the following command (don't just go ctrl+click and run the script with Terminal, because the files it downloads will end up in your home folder):

exec ~/Library/Application\ Support/Doom\ 3/darkmod/tdm_update.macosx

8. Copy over TDM.app and tdm_game03.pk4 from /darkmod/release

 

Now for the fix.

 

9. Go to your Doom app, ctrl+click (or right click), select "Show Package Contents" and navigate to /Contents/Assets/base

10. Select everything that has "Pak" in it's name, and copy those files to ~/Library/Application Support/Doom 3/base

 

Done! Can somebody please update at least the links everywhere, since this process took me 3 days to figure out.

Edited by 161803398874989
  • Like 1

You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

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  • 3 weeks later...

Does the darkmod with doom3 steam also work if you download & unpack darkmod full installation file, use step 8 after step 5 and change the permission of file doom3 in tdm.app? (More info read my post)

Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

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Remember too that if you're building with DR, the path can't have spaces in the name which it does in the default Steam path (at least under Windows it does). I installed Doom 3 under steam, then just copied the entire Doom 3 directory to a base drive directory, D:\games\doom3 (removed spaces and capital letters). Then installed TDM in that new doom3 directory and uninstalled it from Steam. Works fine with both TDM and DR.

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