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Question about campaign


fouba74

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There are only a few members working on this, and they are pretty busy with going standalone, so I guess you'll have to wait a bit.

 

But don't worry, you are not the only one who awaits this impatiently :smile:

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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You can read the latest news on the campaign here: http://forums.thedar...ed/page__st__50

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Maybe considering sync campaign and 2.0 release?

You wouldn't like it if we did that.

 

Seriously, we are a small team. Used to be larger, but for a long while, we have been tiny. Tiny tiny. This obviously sucks, but that's how it is.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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  • 9 months later...

May I abuse this thread to ask an ignorant question: Is it (easily) possible with The Dark Mod to put missions together like a campaign? I mean, in a way that you don't have to download each new next mission in the series after completing one (which also in a way allows you to play a later mission before finishing a prior one), and, more importantly, that lets you buy equipment for the next mission in the value of the loot you found in the former.

 

Not that it's of any practical importance for me for the next several quarters, but I'm just curious...

Edited by Nico A.
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