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Call for TDM 2.0 Mac builds


texmex

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also is there much fps difference between running native and via wine..?

For me it's almost not noticeable.

(but then again, i have an old macbook pro mid 2009 and get used to run "new" games on low grapics and low fps,...)

 

What is the best way to measure the fps in the darkmod?

is there something like a "benchmark" mission?

 

I dont remember if i changed the default game-settings. :huh:

But with the settings i now use, I get the following measurements:

(Darkmod 2.01 on playonmac 4.42, wine 1.7.17, full screen on a "little" 640x480 game-resolution, trainingsmission)

location lowest fps-highest fps

main-room: 40-60

archery 15-30

melee: 12 - 30

Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

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ok.

It did the same measurement method in the native mac darkmod 2.0 and got almost the same measurements.

(sometimes i got more FPS in locations)

 

But running around the location and looking towards to object who creates lag, is not the way to measure the fps.

If i had a mission where the player automaticly fly by a large environment and logs the fps at points, then it should to the correct measure job.

 

My conclusion for now, its a good alternative for the missing build.

Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

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  • 3 months later...

Evening

 

So I finally managed to get my hands on a cheap backplane board on ebay to fix my dead Mac Pro. Its been running for the last 48hrs doing light work etc and I've just run TechTool Pro and found no issues.

 

Im now installing TDM and will do a few benchmark runs and then either I can participate in testing for mac users etc or Greebo/Greyman/Orbweaver can use it for doing mac compiling.

 

post-496-0-02221100-1409517507_thumb.png

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  • 1 month later...

For me at least, the PlayOnMac method does not work since the framerate is consistenly less than 10 fps. But my mac is late 2009, so quite old already. In fact, it turns 5 years old this month.

Edited by 161803398874989

You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

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Hey there. Just curious about whether or not the PlayOnMac method has had any success?

I hadent gotten around to it, so will try tomoz

For me at least, the PlayOnMac method does not work since the framerate is consistenly less than 10 fps. But my mac is late 2010, so quite old already.

whats specs are your mac..?

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  • 3 weeks later...

Sorry, totally missed this. It's a late 2009 iMac, so intel core 2 duo (3.06 Ghz), 4 GB RAM, ATI Radeon HD 4670 (256 MB VRAM).

Similar to mine, but I am running an nvidia 8800GT with 512MB. Your lack of Vram may be a hindrance, have you tried the Perf Tweaks as poer the wiki. If they dont work then it seem the ATi driver perf issue with IDtech4 games extends to the mac. And if thats the case I have a spare Mac 8800GT and GT120 you might be interested in.

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Similar to mine, but I am running an nvidia 8800GT with 512MB. Your lack of Vram may be a hindrance, have you tried the Perf Tweaks as poer the wiki. If they dont work then it seem the ATi driver perf issue with IDtech4 games extends to the mac. And if thats the case I have a spare Mac 8800GT and GT120 you might be interested in.

Well I currently have Windows 7 installed and just play TDM on that. Works like a charm using default settings. The issue is definitely with the extra layer between hardware and TDM that PlayOnMac is.

You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil.

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Well I currently have Windows 7 installed and just play TDM on that. Works like a charm using default settings.

Well the fact that all macs are now intel based there is absolutly no reason not to use bootcamp and a cheap copy of Win Xp or Win7 home/student for playing tdm. Yes a fully free option or even a native version of TDM would be preferable of course.

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