Jump to content
The Dark Mod Forums

Obscure PS1 games


MurcDusen

Recommended Posts

Just read through the last pages of the Thief 4 thread with the discussion about overengineering and modern level design, and it (especially a post by Serpentine) made my mind wander to a few PS1 games that I think have some really cool level design and then all the unknown gems on that system (it's probably my favorite system right after the PC). I don't know who here even has a PS1 (I'd guess PC is pretty dominant here), but either way I guess it's important to spread awareness. So, have a few obscure PS1 games.

 

O.D.T. Escape Or Die Trying

Gotta start with this one... It's an action-adventure with rpg and platforming elements, think Tomb Raider meets Shadowman and then add a (relatively) huge array of spells, a pretty unique steam-punky fantasy setting with very strange (and sometimes kinda creepy) level and enemy design and a pretty harsh difficulty. This one really demands dedication, especially when getting used to the controls. By today's standards you'd probably say clunky, but I actually quite enjoy it. Traversing cliffs and platforms while dodging projectiles and kicking monster-bats in the face really feels like a challange, and is quite satisfying once you manage to pull it off. There also is a PC version out there... somewhere...

 

Broken Helix

A third-person action game starring Bruce Campbell as demolition expert Jake Burton who gets tasked with defusing bombs some renegade scientists set in Area 51... from there on everything goes nuts (of course are there aliens, why would you even ask?). The two main twists of the game are the fact that every line of dialogue is voiced (pretty unique for a 1997 game) and that it features non-linear gameplay with 4 different endings. And no, not the kind of "Okay player, you can now choose A or B to make some details change"-kinda deal. First few times I played it I didn't even realise there were multiple ways of completing it. You really have to figure out yourself how to progress through the base and make it out alive at the end of the day. It's a bit like the "NES hard" kind of deal, it takes a long time to figure out what you have to (or can) do, and that's the meat of the game, and once you know you can blaze through it pretty fast. Or not really, since the game uses "4-D real time gameplay", meaning that stuff on the base is happening in real-time, so if you need a certain character to do something to progress, you really have to wait for him to do it.

 

Dreams (to Reality)

This one's kind of a joke. The PC version supposedly is pretty good, but the PSX version is just a broken mess, in a fun and unique way though (especially the ending...). If you have a boner for crappy video games (in the B-Movie kind of way), then give this one a try. Best played with at least one friend and some alcoholic beverages.

 

All of these are also pretty cheap to get on amazon, if my memory serves me right I got each of them for under 1 Euro (not including shipping of course). But there are soooooo many more of these, some good, some terrible, I don't care. As long as they are unique, obscure and fun in oney way or another.

  • Like 1
76561198061377149.png
Link to comment
Share on other sites

CyberSpeed looks pretty weird.

 

 

I guess it's some kind of racing game, but you are on a rail? So how does that work? Or is it basically a rail shooter?

76561198061377149.png
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 5 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...