Jump to content
The Dark Mod Forums

Good guide to improving graphical fidelity of Dark Mod?


Expack3

Recommended Posts

I've recently gotten my hands on the new, standalone Dark Mod 2.0, and I must say that it looks and sound absolutely gorgeous and plays fantastically! However, I can max out the settings (except Antialiasing - somehow, I suspect 16x is meant for multi-GPU configs, not single-GPU configs like mine), and while I'm quite pleased with the graphics quality, I still want to push the settings higher still. However, I'm not exactly familiar with the graphics and sound variables used to tweak a game's graphics and sounds for a game based off of the open-sourced idTech 4 engine, so I've tried to find a good guide to help me tweak the Dark Mod's settings - to no avail. As such, does anyone have any advice on what variables and values to use for increased graphical and aural fidelity?

Link to comment
Share on other sites

TDM is basically all maxed out by default. For futher graphical improvements, the engine would have to be extended, which I hope to happen soon.

 

AFAIK this. It'd be great for some graphics gurus to improve the engine on a few fronts like radiosity, maybe soft shadows?, things like that. They'd go a long way to improving the look & feel of the game. But performance would be an issue too.

 

The other thing IMO we need are more good looking assets, just good-looking objects and textures.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

I guess if you are trying to do some deadendthrills type stuff, you could try adjusting the texture LOD Bias of your video

driver. In OpenGL this doesn't usually work so well.

 

You can also try these tweaks:

 

http://wiki.thedarkmod.com/index.php?title=Advanced_TDM_Visuals_Tweaking

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

  • 2 weeks later...

Graphics are fine as they are, improvements on this side of the game would be nice, but I guess they are on the lower end of the to-do list. Only thing that really seems weird is the huge difference in quality of some textures. Some do have higher quality than similar ones in new released AAA titles, others look like thief 2.1, which only matters cause of the huge contrast, of course. This kind of game will always be a "gameplay first" type of thing and I guess that is everything you could possibly look for.

 

(by the way, what are the next big steps planned for development, just asking :)?)

Edited by Cookie
Link to comment
Share on other sites

Only thing that really seems weird is the huge difference in quality of some textures.

 

Yes, this is a side effect of collecting textures over the course of six or seven years, from multiple sources. Some of the earliest ones don't stack up very well. If there are especially bad ones you notice, we do try to upgrade them.

 

(by the way, what are the next big steps planned for development, just asking

 

You'll notice some character upgrades in the next update.

 

http://wiki.thedarkmod.com/index.php?title=What%27s_New_in_2.01

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 1 reply
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
    • nbohr1more

      Please vote in the 15th Anniversary Contest Theme Poll
       
      · 0 replies
×
×
  • Create New...