greebo Posted July 2, 2006 Report Posted July 2, 2006 Did you compile on Windows or Linux? I'm very pleased if it's Windows because it took a long time to get the build script working and it hasn't been tested on any other machine except mine.I compiled it on Windows XP Pro, using ActivePython, MinGW, Scons 0.96 and GTK+ 2.8.18. I had to gather two DLLs from the internet to get Darkradiant actually running, as I could not find any package containing them (they were missing in GTK somehow). I could write a wiki entry or a standalone tutorial, if desired. Do you prefer working on front-end GUI or back-end systems coding? I can certainly give you some ideas of things I want to do but I haven't really looked into many of them yet so there would be a lot of investigation needed on your part.I dont' know what would be easier to start with, just point me in any direction and I will see what I can do. C++ is not difficult, but it is very unforgiving at times. You really need to understand the differences between (say) pointers, references and objects, the difference between virtual and non-virtual functions, local objects versus heap-allocated objects and so on. Still, the basic ideas should be familiar so for a reasonably experienced programmer it is just a question of learning the details.No problem there, I do know these differences . I fooled around a lot with pointers twelve years ago in Pascal, but the concept in C++ is not very different, same with heap allocation. The concepts are clear to me, what I need is practice. Quote
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