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Calling Linux users


Springheel

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For those running TDM on linux, and who might be able to help with some TDM testing today, please PM me.

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I have linux, too. Pranqster, you may invite me :)

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FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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LOL...never got asked to test it. Now 2.0.1 is out and that stinking Quicksave/Quickload bug is back. Too bad about not getting a chance to test it.

I was running 2.0.1beta previous to tonight and wasn't having that issue. But maybe I didn't do enough quicksave/loads during that time to notice it.

Edited by PranQster

System: Mageia Linux Cauldron, aka Mageia 8

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I also noticed that going under water drops the framerate dramatically. Was in the interior tunnel in siegeshop and entered the river. It went from 60-80fps to about 12-15fps as soon as I was underwater. I would have noticed that before and so would have lowenz.

System: Mageia Linux Cauldron, aka Mageia 8

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LOL...never got asked to test it. Now 2.0.1 is out and that stinking Quicksave/Quickload bug is back. Too bad about not getting a chance to test it.

I was running 2.0.1beta previous to tonight and wasn't having that issue. But maybe I didn't do enough quicksave/loads during that time to notice it.

 

I also noticed that going under water drops the framerate dramatically. Was in the interior tunnel in siegeshop and entered the river. It went from 60-80fps to about 12-15fps as soon as I was underwater. I would have noticed that before and so would have lowenz.

 

 

Yeah, apologies about that, I was busy sorting out some of the server stuff, so I didn't check the General section of the forums until after the release. Regarding the Quicksave/Quickload, are you referring to these issues:

http://bugs.thedarkmod.com/view.php?id=3649

http://bugs.thedarkmod.com/view.php?id=3632

 

If so, we're still working on it.

Also, we'd like to know if the performance issue is general or if it is just affecting you

I am the bat. The night is mine.

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Neither of those. TDM doesn't crash.

The first time I choose quicksave, I get the normal 'game saved' message with the appropriate barely-noticeable pause during that save. Some time later, after another quicksave, I choose to quickload and there is no response...like I never pressed the button.

I check the console and have:

Warning: idSaveGame::WriteObject -WriteObject FindIndex failed

Warning: Couldn't open savegame file savegames/Quicksave.save

 

I can still play the game, but quicksave/load no longer functions.

System: Mageia Linux Cauldron, aka Mageia 8

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Could you please run TDM with '+set fs_debug 1', try the quicksave/quickload and then go to the console and type "path" (at least I think it's that). Then 'condump' the log and put it on pastie.org for me? Thanks.

I am the bat. The night is mine.

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