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Footsteps


Jinix

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In real life I am a silent walker - people jump when I approach them and they accuse me of 'sneaking up' on them.

I don't sneak deliberately but just walk quietly, naturally.

If I were a real thief in this game no-one would ever be able to detect me by footsteps.

Has our protaganist never heard of Hush Puppies?

I realise that without this 'feature' the game would be unable to sic the guards on me via footsteps - they would have to use their vision and other awareness abilities but not footsteps.

How about at least one mod where one can buy or steal soft leather boots/slippers and where noisey footsteps are for guards in boots and citizens in hobnailed boots.

Even creeping makes terribly loud footsteps in some missions.

Anyone that can make a moss arrow should surely know how to walk/creep silently - even on tile or metal.

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Well sure, in reality the first thing I'd do is wrap those boots in rags or slip out of my high heels. But then there'd be no game. The challenge is balancing the environmental cues with their impact and using hearing, not just the visuals as most other games.

 

Take out ghosts in Pacman and what do you have?

"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

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yeah i know all that but....

there are other ways of making noises such as banging or rattling something in your inventory. Bumping your head in the dark etc., at least one modder should try this and see how it affects game play.

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Do it! :-) Give it a try. This community embraces missions that explore unusual play.

i would if I could and who knows maybe I shall give it a bash but I doubt anyone else would want to play a mod I come up with, as it would be all eye candy and secret buttons to discover. I don't really care about violence when I'm supposed to be 'playing' and prefer just hopping up and down buildings and robbing and exploring, stacking boxes mantling waterfalls and swimming against the flow etc. Altho' I do enjoy the undead and hammerites missions a lot and exploding frogs, spiders and snorty burracks. But guards I don't like, unless they are drunk and have humorous comments and conversations.

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Sounds kinda like a slower-paced Hexen. I'd play that.

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