Jump to content
The Dark Mod Forums

Builder's Bedroom set


XendroX

Recommended Posts

For transparent textures, you use the following:

 

{

blend diffusemap

map textures/darkmod/decals/cracks/decal_wattle_corner

alphaTest 0.5

}

Link to comment
Share on other sites

Nice, nice, would it be possible to take advantage of the ability to have alternate "skin"s? (I have no idea what is involved.)

 

I agree the middle end table appears most universal, but the rightmost one would fit an opulent setting. Similarly, varied looks from all those great desk appearances capitalizes on the work of one model.

"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

Link to comment
Share on other sites

Can someone make test obj, like simple box, or sphere with all needed stuff, like dds textures with alpha channel, wirght source tga with alpha for this dds, skins, material description, glowing, translucency, glowing when selected in game... whatever can be apllied to material and share it... It will be VERY usefull, beacuse I'm going crazy when try to solve some new issue.. I have spent 2-3 hours and still haven't working alpha %(((

 

Closer to weekend, I try to write some tutorial with example object and all defintions for it correct use ingame

Edited by XendroX
Link to comment
Share on other sites

After all issues, I decided to make endtable in 3 skins in dds textures with alpha channel...

 

I don't know how it be in full set, but I don't see much difference between black with steel symbol and black with gold at shot

19360106711d.jpg

Edited by XendroX
  • Like 4
Link to comment
Share on other sites

All of these shots are looking great! Can't wait to see them in an FM :)

Link to comment
Share on other sites

Those are big candles, but you should probably make sure the height is consistent with our other end tables for the sake of animations.

Link to comment
Share on other sites

First try and affirmation of my doings %))

Very very pre-version of bed (Final of polys, and light by textures)

But today it has monsterously polycount about 6500 tris, shadowmesh I purpose wiil be about 1000-1500. I have resimpled all models ang have 6500 tris %))

Here it is, not in engine. Without displacement and specular mapsb927c1b62589.jpg

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...