Jump to content
The Dark Mod Forums

Thief 4: Tweaks & Fixes:


Bikerdude

Recommended Posts

  • 1 month later...
  • 5 months later...

About the tweaks

*Remember to disable the mouse smoothing in the ThiefInput.ini if you dislike the filtering

*Disable the VSync and force it with the Scanline Sync of RTSS+Afterburner (now the game is silky smoooth)

 

There's a never solved audio mixing problem: https://steamcommunity.com/app/239160/discussions/0/1638669204731038878/

Proof: https://www.mediafire.com/file/p2sbrw11zzlcb0n/AB.mkv/file

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

Link to comment
Share on other sites

  • 7 months later...

Hello everyone,

After all those years... back with Garett (Thief 2014) with nVidia 3D Vision


I'm trying to use 3D Fix Manager to create a profile to activate the '3D Depth Hack' but it doesn't work...

The profile is created and recognized : Unreal Engine 3/3D Direct mode On/DirectX 10 or 11/3D Depth Hack : Override global Setting x2
I activated the wrapper 3dmigoto (DirectX 11) 1.3.16 (32 Bits) and created a Hotkey to toggle the 3D depth to 1 with the Tab key (to test the fix) but nothing si working.


Here is my config:

Windows 7 64 bits

nVidia drivers tested : 387.92 / 425.31

Thief 1.4 (Steam ID 239160) tested in 32 and 64 bits

Can somebody help me ?

Many thanks !

Link to comment
Share on other sites

  • 2 years later...
On 2/28/2014 at 2:50 PM, Bikerdude said:
  • Disable in-game fog -
    • Go to Thief\ThiefGame\Config ThiefGame.ini and then find [Engine.WorldInfo] andgo to line 66
    • And then change mbEnable=TRUE to mbEnable=FALSE and then save the file as read only.

Your advice causes new bugs...  For example, in the first Сutscene of the game, the smoke from the pipes does not become realistic.

The right Solution:

[Engine.WorldInfo]

DefaultPostProcessSettings=(mSSAO=(mbEnable=TRUE, mIntensity=1.0), mWind=(mbEnable=TRUE, mbAffectVelocity=TRUE, mVelocity=(X=25, Y=10, Z=10)), mFog=(mbEnable=TRUE, mbEnableOutdoor=FALSE, mbEnableColor=TRUE, mOutdoorTex1=LA_000_Core_Fog.Layer01, mOutdoorTex2=LA_000_Core_Fog.Layer01, mOutdoorTex3=LA_000_Core_Fog.Layer01, mLayerOpacityCurve=PROG_3D_PostProcess.FogNearPlaneDensityCurve))

This needs to be done in two files: ThiefGame.ini and DefaultGame.ini

The fog is being removed in many places... It is not possible to completely disable fog in this game through the config

Edited by Gadavre
Link to comment
Share on other sites

GOOD TWEAK!

 

Open Hex Editor. I recommend HxD. Find  thiefgame.u.

To disable shroud - Make a backup of thiefgame.u and then search (in Hex value) for:

    02 CD CC 4C 3F 36 CC 66 36 BC 00 01 9C DE F4 3E
    Replace with: 02 00 00 00 00 35 CC 66 36 BC 00 01 9C DE F4 3E


     to disable white flash :

    33 33 33 3F 36 18 4D 01 CD CC CC 3E 38 A9 4C C0
    Replace with: 33 33 33 3F 36 18 4D 01 00 00 00 00 38 A9 4C C0

Edited by Gadavre
Link to comment
Share on other sites

  • 1 year later...

Yes this worked chakkman thank you. Much better. 😃

 

So far I'm enjoying the game in a very Hitman Absolution type of way. The sound effects and sound design overall is simply unpresentable to me. Lack of footstep, nice pick up loot and and satisfying lock pick sound cues makes it hard for me to give the game more than a 6 out of 10. With good sounds this game could have been a 8 or 9.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 2 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...