Popular Post RJFerret Posted March 3, 2014 Popular Post Report Posted March 3, 2014 (edited) Inn BusinessIt's business, at an inn, over three nights.Development screenshots: Download: https://drive.google...dit?usp=sharingUpdate 1.48 uploaded March 8th, 2014, one change: patches key rarely not being frobable in one of its possible spots Big thanks to my beta testers: Airship Ballet, Kyyrma and AluminumHaste!Development supporters of note: Sotha, Springheel and Obsttorte. Also thanks Sotha, for urinating in my mission. ;-) And thanks Kyyrma for the title screen!My appreciation to all forum/wiki contributors, without whom, this wouldn't exist. Thanks to positive commenters on my previous mission too, extra motivation helps! :-) Note this uses campaign features, what you use the first night, impacts subsequent nights. And to quote a tester, "...the level is maybe best experienced in more than one sitting". If you do pause between nights, please be sure to save, you can't begin partway through effectively. (If you accidentally start a night you already completed, just fail the kill objective to switch to another night.) If your frame rates are too low facing the cemetery, please reduce your "Object Details LOD" setting.It was designed with "AI Vision" set to "Forgiving", to be able to sneak through with minimal reactions, if you want more/less, adjust your settings accordingly.There are several random, conditional aspects, and ways of going about things, so others might have slightly different experiences. Post here if you discover hidden objectives for extra points! My condolences to loot completionists, I made a bit on the third night hard, you've got your challenge cut out for you! Speaking of which, there's a TDM bug that mission complete totals too high, here are the real amounts per night: 2026/970/202.Oh, there is something that in the U.S. would be rated PG, in case you play with kids in earshot. I hope you enjoy playing it, feel free to let me know you did, and I'm glad to respond to inquiries (like how stuff was done, nothing was scripted). (Note which night you are referring to if it's something specific.)(Please remember spoiler tags to not expose things meant to be discovered by playing.) Like so: [spoiler]secrets[/spoiler] Developed for TDM 2.01. PS: Thiefette, good news, no spiders! Springheel, if you find an optional objective you can skip...you might find it immersion breaking. Others, no undead! There are a couple other interactive critters though. :-) Edit note: Some posts below were from users of an unreleased version of TDM 2.02 which broke several things, they do not reflect regular game-play. Edited June 6, 2014 by RJFerret 11 Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
Airship Ballet Posted March 3, 2014 Report Posted March 3, 2014 Oh man what an ugly title screen. Who'd you commission that from, a 12 year old? Gosh, standards are slipping. Really fun and innovative, and quite the time-sink as a result. Hope people enjoy playing it as much as I did, especially as it's improved since. 2 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along?
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 Yeesh, I'd love to "like" the compliment, but not endorsing teasing about Kyyrma's title screen, it was way outvoted compared to mine too! ;p Thanks all! 1 Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
Airship Ballet Posted March 3, 2014 Report Posted March 3, 2014 Obviously there's something wrong with people's tastes. Hm? Teasing? I don't know what you mean. Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along?
Bikerdude Posted March 3, 2014 Report Posted March 3, 2014 Created the Fm page, so mission now available via the game downloader. Quote
nbohr1more Posted March 3, 2014 Report Posted March 3, 2014 Congrats!!! Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...)
AluminumHaste Posted March 3, 2014 Report Posted March 3, 2014 Congrats, was fun to test, now to play it for realz Quote I always assumed I'd taste like boot leather.
AluminumHaste Posted March 3, 2014 Report Posted March 3, 2014 Hmm, this didn't come up in beta testing. I'm on the first night in the inn keepers room, and randomly I'll get this error: Quote I always assumed I'd taste like boot leather.
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 (edited) No, it didn't, and nothing has changed with that stuff since before beta test. I just ran through where that's used, having downloaded it from the installer myself without troubles. But given that message, I'd have to say ouch! First thought would be to delete/download again. Second thought would be we'd have to ask Sotha, but I don't see any file that could be missing related to that in his .zip unfortunately. Anyone else seeing that message? Edit: Turns out that was a pre-release bug of TDM 2.02. Edited June 6, 2014 by RJFerret Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 Whelp, I just removed everything here, downloaded from the installer fresh, and ran through where that's used twice with no problems. (And it's still happily going in the background with timescale 2.) Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
grayman Posted March 3, 2014 Report Posted March 3, 2014 Hmm, this didn't come up in beta testing. I'm on the first night in the inn keepers room, and randomly I'll get this error: I think it'll be days before I can get off the floor and start breathing again! 1 Quote
grayman Posted March 3, 2014 Report Posted March 3, 2014 Congrats! As the Doctor would say, "The title screen is cool!" Quote
grayman Posted March 3, 2014 Report Posted March 3, 2014 Where's da poll at? The Lord Builder wants a poll! 1 Quote
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 Sorry, I learn more from posts than polls! (But vote for egg salad personally.) In terms of the error, I'm guessing maybe a RAM issue or something like that locally? Wait, _56...does that mean there are 55 previous ones?!?? Somebody get something stuck in his fly? Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
Bikerdude Posted March 3, 2014 Report Posted March 3, 2014 Talking of polls, can you add the usual 3 questions with 5 options jobbie when you get a minute. Quote
Goldwell Posted March 3, 2014 Report Posted March 3, 2014 Going to give this a play through right now! Congratulations on the release! Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs
SeriousToni Posted March 3, 2014 Report Posted March 3, 2014 What is it all about this title screen everyone talks about? Quote "Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager
Obsttorte Posted March 3, 2014 Report Posted March 3, 2014 Congrats on the release, and for giving me credits, although I completely forgot why (really, I can't remember) It's good to see that since we've got standalone the number of FM authors seems to increase. Will play this mission the next days as my download rate has expired today (Thank you new thiaf ) Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter
Oldjim Posted March 3, 2014 Report Posted March 3, 2014 (edited) A question - is this intended In the mages room it isn't possible to put out both candles as if you put out the second one the first one relights - I got round the problem by carrying them into the next room One thing I thought was most unfair the loot bottles aren't any different to non loot bottles and some of the loot items aren't usually and vice versa Edited March 3, 2014 by Oldjim Quote
Deadlove Posted March 3, 2014 Report Posted March 3, 2014 I know what I'm doing tonight once the sun goes down! Congrats RJFerret! Quote Plastik Musik - Andrew Nathan Kite, Ownerplastikmusik33@gmail.comhttp://www.facebook.com/plastikmusik /http://www.youtube.com/plastikmusikhttp://www.plastikmusik.bandcamp.com
Airship Ballet Posted March 3, 2014 Report Posted March 3, 2014 What is it all about this title screen everyone talks about? Well you see, there was that vote to determine whose was the best loading screen, the winner of which would be used for the FM. Kyyrma rigged the vote, obviously, by buying votes from people on the forums, and my masterpiece was barely noticed amidst the onslaught of illegitimate votes. I wouldn't trust him if I were you. The title screen is cool! Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along?
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 A question - is this intended Yes it is! :-) Blame the occupant for that effect. One thing I thought was most unfair... My condolences on using varied skins, I get tired of knowing from a distance in other FMs if I should bother even entering the room or heading toward that wine rack, preferring to mix things up a bit and bring back the exploration/unknown. I'm surprised more mappers don't use the various skins provided. However, I do compensate by not having most things highlight, so in these cases only the valuable things pop out at you. I'm not a fan of needle in the haystack either. 1 Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
RJFerret Posted March 3, 2014 Author Report Posted March 3, 2014 Congrats on the release, and for giving me credits, although I completely forgot why (really, I can't remember) Honestly I don't recall the specific thing either, I'd have to poke through forum posts over the past three months, heh! But there was something specifically tricky, and took some orchestration, one of those, "and if that doesn't work, we can script it" type of things. ;-) Thanks for the positive vibes all, I hope it exceeds anticipations. Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley
kyyrma Posted March 3, 2014 Report Posted March 3, 2014 (edited) Now don't be a sore loser Merry, I'll make sure to send you a signed hard-copy so you can hang it on your wall And once more congrats on the release RJ! I'm glad I could help test this mission despite being a bit unreliable due to work. Funny thing, I was playing the review copy of Thiaf at the time. Every time I found the time to do some testing on your map, I was reminded by how much more I enjoy the Thief/TDM flair of stealth. It's a great FM with an original twist to it. Highly recommended! Edited March 3, 2014 by kyyrma 2 Quote FMs: In a Time of Need, Breaking out the Fence, Exhumed
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