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Current DR build for Win 64 ?


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The last official release doesn't contain the fix for patch rendering on nVidia hardware, which is the subject of the recent Github commits.

 

If there aren't any Windows developers available I can in theory make a Windows release, but it might take a while to get set up with all the necessary tools to build it. Last time I tried developing on Windows I had to install various SDKs in a particular order and even edit some configuration files in the MSVC installation directory in order to build DR.

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I can compile 32bit myself (at least I did for the last preview build), but 64bit requires MSVC2013 (or Pro version of MSVC2010), which I don't have. I recall greebo was the one who built it last time. Not sure if he is busy with wxWidgets and can't compile or something else.

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Okay so

VS2010 Release x64 build, over 940 Errors before build auto stopped.

VS2010 Release Win32 build, 1129 errors, 18 succeeded, 23 failed.

VS2012 Release x64 build, 7 errors, 41 succeeded, 1 failed

 

Error 494 error LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1600' in MathTest.obj E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 495 error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl std::_Xbad_alloc(void)" (__imp_?_Xbad_alloc@std@@YAXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 496 error LNK2001: unresolved external symbol "__declspec(dllimport) char const * __cdecl std::_Syserror_map(int)" (__imp_?_Syserror_map@std@@YAPEBDH@Z) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 497 error LNK2001: unresolved external symbol "__declspec(dllimport) char const * __cdecl std::_Winerror_map(int)" (__imp_?_Winerror_map@std@@YAPEBDH@Z) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 498 error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __cdecl std::basic_ostream<char,struct std::char_traits<char> >::_Add_vtordisp2(void)" (__imp_?_Add_vtordisp2@?$basic_ostream@DU?$char_traits@D@std@@@std@@UEAAXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 499 error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __cdecl std::basic_istream<char,struct std::char_traits<char> >::_Add_vtordisp1(void)" (__imp_?_Add_vtordisp1@?$basic_istream@DU?$char_traits@D@std@@@std@@UEAAXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 500 error LNK1120: 5 unresolved externals E:\DarkRadiantSRC\DarkRadiant\tools\test\testsuite.exe

 

VS2012 Release x64 build, 11 errors, 41 succeeded, 1 failed

 

Error 455 error LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1600' in MathTest.obj E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 456 error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl std::_Xbad_alloc(void)" (__imp_?_Xbad_alloc@std@@YAXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 457 error LNK2001: unresolved external symbol "__declspec(dllimport) char const * __cdecl std::_Syserror_map(int)" (__imp_?_Syserror_map@std@@YAPBDH@Z) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 458 error LNK2001: unresolved external symbol "__declspec(dllimport) char const * __cdecl std::_Winerror_map(int)" (__imp_?_Winerror_map@std@@YAPBDH@Z) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 459 error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __thiscall std::basic_ostream<char,struct std::char_traits<char> >::_Add_vtordisp2(void)" (__imp_?_Add_vtordisp2@?$basic_ostream@DU?$char_traits@D@std@@@std@@UAEXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 460 error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __thiscall std::basic_istream<char,struct std::char_traits<char> >::_Add_vtordisp1(void)" (__imp_?_Add_vtordisp1@?$basic_istream@DU?$char_traits@D@std@@@std@@UAEXXZ) E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 461 error LNK2001: unresolved external symbol __libm_sse2_acos_precise E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 462 error LNK2001: unresolved external symbol __libm_sse2_cos_precise E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 463 error LNK2001: unresolved external symbol __libm_sse2_sin_precise E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 464 error LNK2001: unresolved external symbol __libm_sse2_sqrt_precise E:\DarkRadiantSRC\DarkRadiant\test\mathlib.lib(Matrix4.obj)
Error 465 error LNK1120: 9 unresolved externals E:\DarkRadiantSRC\DarkRadiant\tools\test\testsuite.exe

I always assumed I'd taste like boot leather.

 

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The last official release doesn't contain the fix for patch rendering on nVidia hardware, which is the subject of the recent Github commits.

 

If there aren't any Windows developers available I can in theory make a Windows release, but it might take a while to get set up with all the necessary tools to build it. Last time I tried developing on Windows I had to install various SDKs in a particular order and even edit some configuration files in the MSVC installation directory in order to build DR.

 

By chance, were you able to build Win 64 build of DR ?

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Installed just perfect on my machine. Used my old preferences.

BTW shouldn't it not do that? If I uninstall DarkRadiant 1.7, then install 1.8.1, shouldn't first time install pop up asking for location of the game?

Doesn't that mean the uninstaller is leaving stuff behind?

I always assumed I'd taste like boot leather.

 

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