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Broken textures


Sotha

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I opened my WIP, which I last edited with 2.02. Now, with 2.03 one of my textures appears black (black in color, but with clearly visible bump mapping) in the game, but seems okay in DR.

 

The game complains about missing texture textures/darkmod/stone/brick/blocks_sepia_grey_d

 

It is as if the diffuse texture did not make it into 2.03? Can someone confirm?

 

The texture in question is called:

textures/darkmod/stone/brick/blocks_sepia_grey

Clipper

-The mapper's best friend.

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Couldn't find any traces of neither material nor texture files in my local copy. Seems like that texture is custom. I did not check DR though. Just manual search.

Bizarre. I have no custom textures installed. So it has been in TDM core in 2.02, but no longer in TDM 2.03? Some maps may have been broken by this removal.

Clipper

-The mapper's best friend.

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Its a texture that was added from my gatehouse map, its the only map to use "textures/darkmod/stone/brick/blocks_sepia_grey_d". So its safe to change your texture from 'textures/darkmod/stone/brick/blocks_sepia_grey_d" to "textures/darkmod/stone/brick/blocks_sepia_grey"

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Bizarre. I have no custom textures installed. So it has been in TDM core in 2.02, but no longer in TDM 2.03? Some maps may have been broken by this removal.

Briarwood Cathedral also uses it.

 

The diffuse texture is present in the dds folder of 2.03.

Sotha, can you log a bug tracker for it and I will fix the entry in the material def.

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Well, they still work on SVN, and the file in the release build has an impossible date. The are two odd facts.

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  • 2 weeks later...

its likvely a typo on my art

Heh.

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