Wallace Posted March 7, 2015 Report Share Posted March 7, 2015 The reason being that because of my low end laptop, some missions have unplayable framerate. I'd like them to be marked as 'done' in the menu so I dont end up replaying them by mistake. Also, is menu saving more reliable (ie less corrupted saves) than quicksaving? Thanks. Quote Link to comment Share on other sites More sharing options...
SteveL Posted March 7, 2015 Report Share Posted March 7, 2015 Marking missions done: I don;t think there's a console command but you could edit the file that keeps track. It's in your darkmod folder: fms/mission.tdminfo You'll see that missions you've completed have a "mission_completed_1" "1" line, which I guess you could add manually. Example: tdm_missioninfo quinn { "last_play_date" "2015-02-22" "mission_completed_1" "1" "mission_loot_collected_1" "29843" }Menu saving and quicksave use the same savegame method, and personally I've never had a corrupt save so they are fine -- except apparently when the computer is struggling, given that you are having a problem with it. In that case, saving from the menu might help because most of the game activity is suspended so whatever's causing you a problem will probably be on hold. Have you posted in the tech support forum? I don't know the details but I believe there are things you can do to improve the experience on low spec machines, for example by forcibly reducing texture quality. 1 Quote Link to comment Share on other sites More sharing options...
Florian Posted March 9, 2015 Report Share Posted March 9, 2015 (edited) You can use the command "tdm_set_mission_completed mission-name" (e.g. tdm_set_mission_completed oldhabits) - then it gets a completed in all difficulties and the green check mark Edited March 9, 2015 by Florian Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.