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Any mappers use a spacemouse?


Lux

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Any mappers use one of these? It seems like this would be amazing for mapping.

 

http://www.3dconnexion.com/products/spacemouse/spacemousepro.html

 

a Demo in blender or Crytech3

 

Blender

 

Crytech3

 

Ogre3d

 

Unity <-- shows the interface which looks pretty robust

 

This seems like a no brainer for mappers out there that do this sort of thing a lot but would this work with Dark Radiant?

Edited by Lux
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Probably a veteran mapper like me would be crippled using that. After years of working with DR, keyboard + mouse is very fluent now. Changing the input device would need one to learn the workflow again.

Clipper

-The mapper's best friend.

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Would be interesting to see the benefits but for that money I could also get a whole notebook from biker :P

 

Though I think if the benefits are great, you can easily learn the new interface in about two days ...

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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It seems really natural as far as the joystick motion/turning with naturally exploring through your architecture. There would be some key position changes obviously but I'd think the stick would be so natural and fluent that it would make up for any shortcomings.

 

They make one too that is only $100 bucks too. It doesn't have all the doo-dads and what not but it would be interesting to try out. I might pick me up one.

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"Make sure that the application you want to use it with has a driver" --amazon customer review

 

I thought you could just map the macros for pan/zoom/move/rotate to it but maybe it needs its own special camera. I don't get anything useful when I do a search for CoD Radiant/Gtk Radiant/Dark Radiant and SpaceNavigator.

Edited by Lux
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Found this: http://forums.steampowered.com/forums/showthread.php?t=764063

 

I can't find anything at all regarding any form of Radiant and SpaceNavigator.

 

I'm going to go out on a limb and say that if Hammer doesn't support it, Radiant isn't going to, especially since that post was from 2009 and there still isn't support for Hammer.

 

I checked this list and don't see any Radiant listed so I'd say it's a no-go.

Edited by Lux
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Sad moment :(

Is there some kind of API one could use to develop a driver for Dark Radiant? On the other hand - would it be worth it to do that?

"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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I had been learning sketchup over the weekend and it works in, and would be a great tool for that program but maybe the larger reason why a driver for Hammer or Radiant hasn't been created in all these years is because, while the device is good for Blender or model building applications, maybe the only types of editors where it makes sense is in the isometric single view editors.

 

I guess I'll go with that :\

Edited by Lux
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the only types of editors where it makes sense is in the isometric single view editors.

No, 3ds Max offers full support for 3d mice. They are great for basically any app used to edit 3d content.

 

One of the first things I tested when I got my Space Mouse Pro was DR. It does work somewhat but it's unusable to do anything productive.

The older drivers for the mice had a menu where you were able to customize movement for each app and generate a config file. You could improve handling in DR but it still wasn't great. Not comparable to any other app with native support for it anyway.

I cannot find this menu again in the newer version of the driver however and the old one was missing support for newer versions of CAD software I use so I couldn't stick with it.

 

I think it will remain unusable untill support for it is added to DR itself.

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