grayman Posted April 8, 2015 Report Posted April 8, 2015 This tree: "models/darkmod/nature/trees/tree_02.lwo", using this skin: "tree02_bare", has a few issues. First, it appears in DR like this: It appears in TDM like this: So its second issue is that the branches don't connect to other branches. And its third issue is that the leaf bits are missing. Now, it might be that what I'm calling "leaf bits" is really just the bare branches. DR suggests leaves, which is why I'm expecting leaves. Quote
Bikerdude Posted April 8, 2015 Report Posted April 8, 2015 Raise a bug tracker and assign it to Springs. Quote
Springheel Posted April 8, 2015 Report Posted April 8, 2015 The "bare" texture isn't supposed to have any leaves. It looks the way it does in DR because DR doesn't support transparent textures (I presume). I recently made a new texture that has a few dead leaves on it which you could use instead if you like. I noticed that the branches don't always touch too. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
grayman Posted April 8, 2015 Author Report Posted April 8, 2015 Where can I find the "few dead leaves" texture? Quote
Springheel Posted April 8, 2015 Report Posted April 8, 2015 I think I've uploaded everything needed to select it as a skin. It's "mostly_bare". You can also choose the "extra_bare" skin if you want to do away with the little branches entirely. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
grayman Posted April 9, 2015 Author Report Posted April 9, 2015 Very nice, thanks. The tree still has an issue with floating branches. Quote
Springheel Posted April 9, 2015 Report Posted April 9, 2015 I have a quick and dirty idea that might improve that problem, but to fix it entirely would require remodeling the majority of the tree. I'll try the former tomorrow. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
Springheel Posted April 9, 2015 Report Posted April 9, 2015 Hmm, my idea helps but it doesn't do anything about the biggest problems...it just looks like the tree wasn't modeled with much concern for whether the branches actually touch or not. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
grayman Posted April 9, 2015 Author Report Posted April 9, 2015 Can it be fixed, or should I use something else? Quote
Springheel Posted April 9, 2015 Report Posted April 9, 2015 It can be fixed, but it will take a lot of finnicky work. How soon do you need it? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps
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