Dragofer Posted April 26, 2015 Report Posted April 26, 2015 It seems that one of the ambients in the core Dark Mod files, haunted_something_is_wrong_here.ogg isn't declared in a soundshader, so that it doesn't show up in DarkRadiant. I've written one and attached it here: haunted_something_is_wrong_here{editor_displayFolder ambient/ambiencedescription "Made by Schatten"loopingsound/ambient/ambience/haunted_something_is_wrong_here.ogg} haunted_something_is_wrong_here_z{editor_displayFolder ambient/ambience_zoneddescription "Made by Schatten"globalomnidirectionalloopingleadin sound/ambient/ambience/silence.oggsound/ambient/ambience/haunted_something_is_wrong_here.ogg} It's quite a good subtle tension ambient - if you would like to use this shader, remove the .txt extension and put it into your darkmod/sounds folder. (You might need to change your Windows folder settings to not hide common file extensions if you haven't already.)haunted_something_is_wrong_here.sndshd.txt 3 Quote FM: One Step Too Far | FM: Down by the Riverside | FM: Perilous Refuge Co-FM: The Painter's Wife | Co-FM: Written in Stone | Co-FM: Seeking Lady Leicester Dragofer's Stuff | Dragofer's Scripting | A to Z Scripting Guide | Dark Ambient Music & Sound Repository
grayman Posted April 26, 2015 Report Posted April 26, 2015 Thanks. I updated the shaders in SVN for 2.04. 1 Quote
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