Paralytik Posted October 26, 2015 Report Posted October 26, 2015 http://store.steampowered.com/app/235540/ Just watched my flatmate play this and the environments look great! Immediately thought of TDM, and how this might be inspiring for mappers. The levels I've seen was a sewer and then up to ground level through a medieval-styled town. Also, the gameplay looked nice, basically a L4D clone in the Warhammer universe, so with added RPG elements.(It's pretty gory and brutal FYI) Quote "My milkshake bringeth all ye gentlefolk to the yard. Verily 'tis better than thine, I would teach thee, but I must levy a fee." "When Kleiner showed me the sky-line of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead." https://soundcloud.com/paralytik
RPGista Posted October 27, 2015 Report Posted October 27, 2015 (edited) Very cool. Loving the melee. Like how some blows are heavier than others, can stun the enemies so you can hit them again while their guard is down. I wish we could also push people to the ground, that AI could fall down and get up in TDM. We could really use that for gameplay stuff. Also love those "on fire" particles, for when you set enemies, uh... on fire. Edited October 27, 2015 by RPGista Quote
Paralytik Posted November 2, 2015 Author Report Posted November 2, 2015 Yeah, from what my friend told me, the melee combat is heavily based on blocking too, which is pretty nice in a game like that. Some more melee would be interesting in TDM but I don't know if it would actually be useful, since you mainly want to avoid enemies. Quote "My milkshake bringeth all ye gentlefolk to the yard. Verily 'tis better than thine, I would teach thee, but I must levy a fee." "When Kleiner showed me the sky-line of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead." https://soundcloud.com/paralytik
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