Jump to content
The Dark Mod Forums

How to use FM localization Packs?


Nightcrawler

Recommended Posts

There are a handful of Fan Missions out there, which dispose of localization packs (_l10n.pk). I've got tdm's language set to German and tried to run a few FMs (Too Late, Let Sleeping Thieves Lie) with their German localization - in vain.

 

First I followed my intuition and simply extracted the _l10n.pk files to the corresponding mission's subfolder, but it didn't change a thing - Objectives, Object Names, In-Game-Texts were still in English.

Then I put the german.lang file directly in the fan missions folder, but no - everything is still in English.

 

Unfortunately http://wiki.thedarkmod.com/index.php?title=Installing_and_Running_Fan_Missions doesn't tell you how use localization packs... Does anybody have an idea how those packages are supposed to work? Where am I supposed to put those lang.files? Do I need to tell tdm manually which language to use for each FM?

  • Like 1
Link to comment
Share on other sites

The localization packs only work if you run the mission pk4 through a converter and get a resultant conversion where readables (etc) are changed to

str#XXXXX values.

 

If you put the localization pack into the FM directory or inside the mission pack without this step then the translation won't be recognized.

 

I believe Tels housed a collection of translated missions but some of them were done before the 1.08 to 2.0 standalone process and the fixed versions weren't

re-translated. Anyone can run the script and make the default English translation package. The trick is getting the old xxxx.lang file to sync with the new conversion

or redoing the translations for the new 2.0 compliant missions. A lot of work. I believe that the folks at Darkfate.org have been doing much of this for Russian missions

so they may at least have translation ready missions (if they followed our translation process rather than simply updating the readables directly).

 

http://wiki.thedarkmod.com/index.php?title=I18N_Status

 

http://wiki.thedarkmod.com/index.php?title=Internationalization

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

you can download a russian translation of 'too late' and switch the language in main menu to german (most of translations are compatible with the current localization packs, but some have overridden textures and guis)


sorry for my perfect runglish

  • Like 2
Link to comment
Share on other sites

 

you can download a russian translation of 'too late' and switch the language in main menu to german (most of translations are compatible with the current localization packs, but some have overridden textures and guis)
sorry for my perfect runglish

 

 

That sounds way easier than the way nbohr1more suggested. Where can I download them? (http://darkfate.org/view/details/files/projects/darkmod/fm doesn't seem to have it...)

Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 3 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...