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Posted

Blender 2.79 is eight years old at this point. The only scripts available back then were the ASE and LWO exporters, which can still be downloaded from the corresponding branch.

There's a partially working import script for ASE available in the latest branch (which only imports geometry, not materials or vertex colors), but the chances of it working with an ancient version of Blender are very low, given how much the Python API changes between major releases.

Posted
On 10/9/2025 at 12:17 PM, OrbWeaver said:

There's a partially working import script for ASE available in the latest branch (which only imports geometry, not materials or vertex colors), but the chances of it working with an ancient version of Blender are very low, given how much the Python API changes between major releases.

Fair enough, it was worth an ask.

bhm_banner.jpg

  • 8 months later...
Posted

@Bikerdude Blender has similar tool - Quadriflow. It\s in 'Data' tab under 'Remesh'. But this one might work better. Typically you would use a tool like this on a very high poly mesh or a messy, triangulated one, in order to get nice, even quads quickly.

It's only a model...

Posted (edited)
14 hours ago, Arcturus said:

@Bikerdude Blender has similar tool - Quadriflow. It\s in 'Data' tab under 'Remesh'. But this one might work better. Typically you would use a tool like this on a very high poly mesh or a messy, triangulated one, in order to get nice, even quads quickly.

Ah ok, could this also be be used for cleanly reducing down a very high poly mesh to a low poly for use in tdm..?

Hmm only supports wavefront, what ever that is.

Edited by Bikerdude

bhm_banner.jpg

Posted
11 minutes ago, Bikerdude said:

wavefront

That's just .obj format. Downside of this method is that it doesn't preserve UV maps. QuadriFlow tries to, but inevitably they break.

It's only a model...

Posted
Quote

To facilitate early community research and open development, we are beginning our open-source release with GNM Head, our high-fidelity statistical 3D model of the human head.

The ecosystem is released under a permissive license suitable for both non-commercial and commercial applications.

https://github.com/google/GNM/tree/main

https://nathandickson365.gumroad.com/l/GNMImporter?layout=profile

exkcy52j9tu96pia0p5pbptfnpjy

It's only a model...

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