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GreyGhost

[Linux] Black Screen on Startup

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Yesterday I installed 'The Dark Mod' version 2.05 on my computer.

('tdm_update.linux' worked great, but took FOREVER. The resultant 'thedarkmod.x86' file is 6.5 MB in size.)

 

My issues:

  • When starting the program (./thedarkmod.x86), I get great audio, but only a black screen (window).
  • When running on full desktop mode (not in a window), both monitors go black.
  • I can hear clicking when I move the (invisible) mouse pointer within the black screen.
  • Unfortunately, the only way I found to get things back to 'normal' is to do a 'CTRL+ALT+BACKSPACE', since I cannot get the mouse pointer to my desktop (when running in window mode).
  • I cannot see what errors I may have gotten when launching from the command line, because of having to re-start my session (see line above).

 

My computer system:

 

OS: Linux Mint 17.3 (64 bit)

CPU: Intel Core i7-3610QM @ 2.30 GHz x 4

System RAM: 8 GB

Video Controller: Intel 3rd Gen Core processor

Video Card: AMD / ATI Heathrow PRO [Radeon HD 7850M/8850M]

Video RAM Available: 2048 MB

Displays: Laptop [1920 x 1080 (16:9)], Standalone monitor [1920 x 1080 (16:9)]

 

Anyway, from searching the forum for possible things to do to get video, I changed the following lines in my Darkmod.cfg file:

 

seta com_videoRam "2048"

seta r_aspectRatio "1"

seta r_fullscreen "0"

seta r_customHeight "900"

seta r_customWidth "1600"

seta r_mode "-1"

seta sys_videoRam "0"

 

Still, I get the black screen (window).

 

My Darkmod.log shows:

 

 

 

[game/DarkModGlobals.cpp ( 362):INI (INIT) FR: 0] LogFile created at 2017.08.14 17:17:41
[game/DarkModGlobals.cpp ( 365):INI (INIT) FR: 0] DLL last cleaned and rebuilt on Jan 15 2017 08:11:28
[game/DarkModGlobals.cpp ( 367):INI (INIT) FR: 0] The Dark Mod 2.05, code revision 6757
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogBegin: 0
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogEnd: 0
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogInfo: 0
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogDebug: 0
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogWarning: 0
[game/DarkModGlobals.cpp ( 408):FRC (FORCE) FR: 0] LogError: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_FRAME: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_SYSTEM: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_MISC: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_FROBBING: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_AI: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_SOUND: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_FUNCTION: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_ENTITY: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_INVENTORY: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_LIGHT: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_WEAPON: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_MATH: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_MOVEMENT: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_STIM_RESPONSE: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_OBJECTIVES: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_DIFFICULTY: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_CONVERSATION: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_MAINMENU: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_LOCKPICK: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_AAS: 0
[game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogClass_STATE: 0

 

 

 

Any thoughts on how to actually 'see' what is hiding inside the black screen (or window)?

Edited by GreyGhost

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Okay, in the forums I found where I can type the tilde ('~') character to get to a console. Great!

 

Here is the 'dump' from my condump:

 

 

 

TDM 2.05 #6755 linux-x86 Jan 15 2017 08:28:57
found interface lo - loopback
found interface wlan0 - 10.0.0.173/255.255.255.0
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
tdm using generic code for SIMD processing.
------ Initializing File System ------
Current search path:
/home/bobby/darkmod/
/home/bobby/darkmod/tdm_textures_wood01.pk4 (360 files)
/home/bobby/darkmod/tdm_textures_window01.pk4 (374 files)
/home/bobby/darkmod/tdm_textures_stone_sculpted01.pk4 (451 files)
/home/bobby/darkmod/tdm_textures_stone_natural01.pk4 (129 files)
/home/bobby/darkmod/tdm_textures_stone_flat01.pk4 (289 files)
/home/bobby/darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files)
/home/bobby/darkmod/tdm_textures_stone_brick01.pk4 (513 files)
/home/bobby/darkmod/tdm_textures_sfx01.pk4 (68 files)
/home/bobby/darkmod/tdm_textures_roof01.pk4 (72 files)
/home/bobby/darkmod/tdm_textures_plaster01.pk4 (142 files)
/home/bobby/darkmod/tdm_textures_paint_paper01.pk4 (63 files)
/home/bobby/darkmod/tdm_textures_other01.pk4 (122 files)
/home/bobby/darkmod/tdm_textures_nature01.pk4 (275 files)
/home/bobby/darkmod/tdm_textures_metal01.pk4 (494 files)
/home/bobby/darkmod/tdm_textures_glass01.pk4 (51 files)
/home/bobby/darkmod/tdm_textures_fabric01.pk4 (43 files)
/home/bobby/darkmod/tdm_textures_door01.pk4 (174 files)
/home/bobby/darkmod/tdm_textures_decals01.pk4 (420 files)
/home/bobby/darkmod/tdm_textures_carpet01.pk4 (92 files)
/home/bobby/darkmod/tdm_textures_base01.pk4 (388 files)
/home/bobby/darkmod/tdm_standalone.pk4 (4 files)
/home/bobby/darkmod/tdm_sound_vocals_decls01.pk4 (28 files)
/home/bobby/darkmod/tdm_sound_vocals07.pk4 (1111 files)
/home/bobby/darkmod/tdm_sound_vocals06.pk4 (696 files)
/home/bobby/darkmod/tdm_sound_vocals05.pk4 (128 files)
/home/bobby/darkmod/tdm_sound_vocals04.pk4 (2872 files)
/home/bobby/darkmod/tdm_sound_vocals03.pk4 (743 files)
/home/bobby/darkmod/tdm_sound_vocals02.pk4 (1299 files)
/home/bobby/darkmod/tdm_sound_vocals01.pk4 (82 files)
/home/bobby/darkmod/tdm_sound_sfx02.pk4 (605 files)
/home/bobby/darkmod/tdm_sound_sfx01.pk4 (931 files)
/home/bobby/darkmod/tdm_sound_ambient_decls01.pk4 (8 files)
/home/bobby/darkmod/tdm_sound_ambient03.pk4 (24 files)
/home/bobby/darkmod/tdm_sound_ambient02.pk4 (157 files)
/home/bobby/darkmod/tdm_sound_ambient01.pk4 (216 files)
/home/bobby/darkmod/tdm_prefabs01.pk4 (569 files)
/home/bobby/darkmod/tdm_player01.pk4 (125 files)
/home/bobby/darkmod/tdm_models_decls01.pk4 (98 files)
/home/bobby/darkmod/tdm_models02.pk4 (1948 files)
/home/bobby/darkmod/tdm_models01.pk4 (2555 files)
/home/bobby/darkmod/tdm_gui_credits01.pk4 (49 files)
/home/bobby/darkmod/tdm_gui01.pk4 (694 files)
/home/bobby/darkmod/tdm_game02.pk4 (2 files)
/home/bobby/darkmod/tdm_game01.pk4 (2 files)
/home/bobby/darkmod/tdm_fonts01.pk4 (696 files)
/home/bobby/darkmod/tdm_env01.pk4 (152 files)
/home/bobby/darkmod/tdm_defs01.pk4 (174 files)
/home/bobby/darkmod/tdm_base01.pk4 (172 files)
/home/bobby/darkmod/tdm_ai_steambots01.pk4 (24 files)
/home/bobby/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files)
/home/bobby/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files)
/home/bobby/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files)
/home/bobby/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files)
/home/bobby/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files)
/home/bobby/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files)
/home/bobby/darkmod/tdm_ai_humanoid_heads01.pk4 (97 files)
/home/bobby/darkmod/tdm_ai_humanoid_guards01.pk4 (376 files)
/home/bobby/darkmod/tdm_ai_humanoid_females01.pk4 (169 files)
/home/bobby/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files)
/home/bobby/darkmod/tdm_ai_base01.pk4 (8 files)
/home/bobby/darkmod/tdm_ai_animals01.pk4 (80 files)
File System Initialized.
--------------------------------------
----- Initializing Decls -----
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
WARNING:Couldn't load image: guis/assets/splash/launch
Couldn't open journal files
Couldn't exec editor.cfg - file does not exist.
execing default.cfg
Unknown command 'grayman'
Unknown command './devel/release/default.cfg.'
Unknown command 'a'
Unknown command 'new'
Unknown command 'NOT'
Unknown command 'anyone'
Unknown command 'use'
Unknown command 'console'
Unknown command 'next'
Unknown command 'prev'
Unknown command 'previous'
Unknown command 'next'
Unknown command 'crouch'
Unknown command 'Lean'
Unknown command 'lean'
Unknown command 'Readables'
Unknown command 'spyglass'
Unknown command 'compass'
Unknown command 'lantern'
Unknown command 'maps'
Unknown command 'objectives'
Unknown command 'keys'
Unknown command 'lockpicks'
Unknown command 'lean'
Unknown command 'Inventory'
Unknown command 'Mantle'
Unknown command 'creep'
Unknown command 'frob'
Unknown command 'inventory'
execing Darkmod.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension: not fullscreen, ignored
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel® Ivybridge Mobile x86/MMX/SSE2
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL
_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offs
et GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_
vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point
_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parame
ters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_c
lamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_
clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_fr
amebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3
DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_
ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_d
raw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_
anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_squ
are GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4
GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture
_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_textur
e_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangl
e GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_
combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirr
ored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_
EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_a
rray_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader
GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_bu
ffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_E
XT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp
GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2
GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_
power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_
blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pix
el_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_te
xture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_c
ompression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT
_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_f
ramebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_A
PPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT
_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_textu
re_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query G
L_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buff
er_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays
GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex
_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex
_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buff
ers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_b
lend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_el
ements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conven
tions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_A
RB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL
_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_
texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_r
ev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_
ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_time
r_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_
compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_conservative_depth GL
_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_coun
ters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_tex
ture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample
_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_
compatibility GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_textu
re_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding
GL_KHR_debug GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11
f_rev GL_EXT_shader_integer_mix

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.27.2
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 21844 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
Checking portable OpenGL extensions...
v - using GL_ARB_multitexture
v - using GL_ARB_texture_env_combine
v - using GL_ARB_texture_cube_map
v - using GL_ARB_texture_env_dot3
v - using GL_ARB_texture_env_add
v - using GL_ARB_texture_non_power_of_two
v - using GL_ARB_texture_compression
X - GL_EXT_texture_compression_s3tc not found
v - using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
v - using GL_EXT_texture_lod_bias
v - using GL_EXT_texture3D
v - using GL_EXT_stencil_wrap
v - using glStencilOpSeparate
X - GL_NV_register_combiners not found
X - GL_ATI_fragment_shader not found
X - GL_ATI_text_fragment_shader not found
v - using GL_ARB_vertex_buffer_object
v - using GL_ARB_vertex_program
v - using GL_ARB_fragment_program
X - EXT_depth_bounds_test not found
v - using ARB_pixel_buffer_object
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/test_direct.vfp
glprogs/test_direct.vfp
glprogs/interaction_direct.vfp
glprogs/interaction_direct.vfp
glprogs/soft_particle.vfp
glprogs/soft_particle.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_proj.vfp
glprogs/cubic_light_proj.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/ambient_cubic_light.vfp
glprogs/ambient_cubic_light.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
WARNING:Couldn't load image: guis/assets/splash/launch
WARNING:Couldn't load image: guis/assets/white
Font fonts/english/stone in size 12 not found, using size 24 instead.
WARNING:Couldn't load image: fonts/english/stone/stone_0_24
WARNING:Couldn't load image: fonts/english/stone/stone_1_24
WARNING:Couldn't load image: fonts/english/stone/stone_0_48
WARNING:Couldn't load image: fonts/english/stone/stone_1_48
WARNING:Couldn't load image: fonts/english/stone/stone_2_48
WARNING:Couldn't load image: fonts/english/stone/stone_3_48
WARNING:Couldn't load image: fonts/english/stone/stone_4_48
WARNING:Couldn't load image: ui/assets/guicursor_arrow
WARNING:Couldn't load image: ui/assets/guicursor_hand
gamex86 - Found SO in EXE path with timestamp of 1485518418 - /home/bobby/darkm
od/gamex86.so
gamex86 - Found SO in pak file with timestamp of 1485518418 - /home/bobby/darkm
od/tdm_game02.pk4/gamex86.so
gamex86 - SO in EXE path is newer, ignoring SO in pak file
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
game using generic code for SIMD processing.
--------- Initializing Game ----------
The Dark Mod 2.05, code revision 6757
Build date: Jan 15 2017
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
Initializing event system
...833 event definitions
Initializing class hierarchy
...170 classes, 819672 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2301 MHz
Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 109.8 ms
---------- Compile stats ----------

Memory usage:
Strings: 45, 7152 bytes
Statements: 20098, 401960 bytes
Functions: 1251, 127656 bytes
Variables: 92436 bytes
Mem used: 1120356 bytes
Static data: 2277552 bytes
Allocated: 2826916 bytes
Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 3 mods in the FM folder.
WARNING:file /home/bobby/darkmod/fms/missions.tdminfo, line 3: Cannot find open
ing brace in file /home/bobby/darkmod/fms/missions.tdminfo:3.
WARNING:file /home/bobby/darkmod/fms/missions.tdminfo, line 5: Duplicate missio
n info declaration found: {
Parsed 1 mission declarations.
-------- Initializing Session --------
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure1
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure2
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure3
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure4
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure5
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session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_12
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WARNING:Couldn't load image: guis/assets/credits/29_special_thanks
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WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission
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WARNING:Couldn't load image: guis/assets/mainmenu/checkmark_green
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WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop7
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_0
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WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_3
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WARNING:Couldn't load image: guis/assets/mainmenu/ornament_horizontal
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WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_left
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_right
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_load
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_mainmenu
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure1
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure2
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure3
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure4
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure5
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure6
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure7
WARNING:Couldn't load image: guis/assets/mission_failure/background_shading
WARNING:Couldn't load image: guis/assets/mission_failure/barred_window
WARNING:Couldn't load image: guis/assets/mission_failure/chain
WARNING:Couldn't load image: guis/assets/mission_failure/fog
WARNING:Couldn't load image: guis/assets/mission_failure/skull
WARNING:Couldn't load image: guis/assets/mission_success/background_success
WARNING:Couldn't load image: guis/assets/mission_success/gleam1
WARNING:Couldn't load image: guis/assets/mission_success/stats_parchment
WARNING:Couldn't load image: guis/assets/objectives/box_checked
WARNING:Couldn't load image: guis/assets/objectives/box_default
WARNING:Couldn't load image: guis/assets/objectives/box_failed
WARNING:Couldn't load image: guis/assets/objectives/nextpage
WARNING:Couldn't load image: guis/assets/objectives/nextpage_lit
WARNING:Couldn't load image: guis/assets/objectives/parchment_ingame
WARNING:Couldn't load image: guis/assets/objectives/parchment_untitled
WARNING:Couldn't load image: guis/assets/objectives/prevpage
WARNING:Couldn't load image: guis/assets/objectives/prevpage_lit
WARNING:Couldn't load image: guis/assets/outerdirt
WARNING:Couldn't load image: guis/assets/purchase_menu/parchment_shop
WARNING:Couldn't load image: guis/assets/splash/launch
WARNING:Couldn't load image: guis/assets/white
WARNING:Couldn't load image: ui/assets/guicursor_arrow
WARNING:Couldn't load image: ui/assets/guicursor_hand
WARNING:file /home/bobby/darkmod/fms/missions.tdminfo, line 3: Cannot find open
ing brace in file /home/bobby/darkmod/fms/missions.tdminfo:3.
WARNING:file /home/bobby/darkmod/fms/missions.tdminfo, line 5: Duplicate missio
n info declaration found: {
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
192 warnings
pid: 5975
7888 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB VRAM )
64 MB Video Memory
Async thread started
Couldn't exec autocommands.cfg - file does not exist.
Widescreenmode was set to: 14 (1600x900)
]condump consoleDump.txt
Dumped console text to consoleDump.txt.

 

Edited by GreyGhost

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First remove darkmod.cfg, to get the default settings.

 

I think you need to install some 32 bit video opengl-drivers for your videocard.

Like "libgl1-fglrx-glx-i386" (or something else)

 

Check this tdm-wikiarticle and his notes

Installer and Manual Installation - Installing TDM on Linux 64 bit manually

Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

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Do you have the 32-bit S3TC libraries installed?

 

http://wiki.thedarkmod.com/index.php?title=FAQ

 

nbohr1more, I know nothing about the 32-bit S3TC libraries. The version 2.05 installation instructions said to install the "package called ia32-lib and and its dependencies", which I had 'ia32-libs' already installed as a requirement for another application. I am assuming that since ia32-libs was installed via apt-get, all of its dependencies were installed also.

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Double check that you have tdm_gui01.pk4 in your darkmod folder. All the menu images that it's complaining about not finding are in that file. It should be 25,999KB (assuming size is the same on linux as windows).

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freyk, I performed the following from the link you noted:

   sudo dpkg --add-architecture i386   sudo apt-get install libc6:i386 libstdc++6:i386 libx11-6:i386 libxext6:i386 libxxf86vm1:i386 libpng12-0:i386 libasound2-plugins:i386 libgl1-mesa-dri:i386 libgl1-mesa-glx libgl1-mesa-glx:i386 libglapi-mesa:i386 libglu1-mesa:i386 wget unzip   sudo mkdir -p /usr/share/games/darkmod   sudo chown -R nobody:users /usr/share/games/darkmod   sudo chmod uga+w /usr/share/games/darkmod   exit

I moved all of my darkmod files to the new directory (which makes sense), reran 'tdm_update.linux', made 'thedarkmod.x86' executable, and tried to run it again. Again, black screens, which were mirroring each other when I exited the program. I changed the darkmod.cfg as shown in my first post, and ran 'thedarkmod.x86' again. This time, a black window.

 

Here is my new console dump:

 

TDM 2.05 #6755 linux-x86 Jan 15 2017 08:28:57
found interface lo - loopback
found interface wlan0 - 10.0.0.173/255.255.255.0
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
tdm using generic code for SIMD processing.
------ Initializing File System ------
Current search path:
/usr/share/games/darkmod/
/usr/share/games/darkmod/tdm_textures_wood01.pk4 (360 files)
/usr/share/games/darkmod/tdm_textures_window01.pk4 (374 files)
/usr/share/games/darkmod/tdm_textures_stone_sculpted01.pk4 (451 files)
/usr/share/games/darkmod/tdm_textures_stone_natural01.pk4 (129 files)
/usr/share/games/darkmod/tdm_textures_stone_flat01.pk4 (289 files)
/usr/share/games/darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files)
/usr/share/games/darkmod/tdm_textures_stone_brick01.pk4 (513 files)
/usr/share/games/darkmod/tdm_textures_sfx01.pk4 (68 files)
/usr/share/games/darkmod/tdm_textures_roof01.pk4 (72 files)
/usr/share/games/darkmod/tdm_textures_plaster01.pk4 (142 files)
/usr/share/games/darkmod/tdm_textures_paint_paper01.pk4 (63 files)
/usr/share/games/darkmod/tdm_textures_other01.pk4 (122 files)
/usr/share/games/darkmod/tdm_textures_nature01.pk4 (275 files)
/usr/share/games/darkmod/tdm_textures_metal01.pk4 (494 files)
/usr/share/games/darkmod/tdm_textures_glass01.pk4 (51 files)
/usr/share/games/darkmod/tdm_textures_fabric01.pk4 (43 files)
/usr/share/games/darkmod/tdm_textures_door01.pk4 (174 files)
/usr/share/games/darkmod/tdm_textures_decals01.pk4 (420 files)
/usr/share/games/darkmod/tdm_textures_carpet01.pk4 (92 files)
/usr/share/games/darkmod/tdm_textures_base01.pk4 (388 files)
/usr/share/games/darkmod/tdm_standalone.pk4 (4 files)
/usr/share/games/darkmod/tdm_sound_vocals_decls01.pk4 (28 files)
/usr/share/games/darkmod/tdm_sound_vocals07.pk4 (1111 files)
/usr/share/games/darkmod/tdm_sound_vocals06.pk4 (696 files)
/usr/share/games/darkmod/tdm_sound_vocals05.pk4 (128 files)
/usr/share/games/darkmod/tdm_sound_vocals04.pk4 (2872 files)
/usr/share/games/darkmod/tdm_sound_vocals03.pk4 (743 files)
/usr/share/games/darkmod/tdm_sound_vocals02.pk4 (1299 files)
/usr/share/games/darkmod/tdm_sound_vocals01.pk4 (82 files)
/usr/share/games/darkmod/tdm_sound_sfx02.pk4 (605 files)
/usr/share/games/darkmod/tdm_sound_sfx01.pk4 (931 files)
/usr/share/games/darkmod/tdm_sound_ambient_decls01.pk4 (8 files)
/usr/share/games/darkmod/tdm_sound_ambient03.pk4 (24 files)
/usr/share/games/darkmod/tdm_sound_ambient02.pk4 (157 files)
/usr/share/games/darkmod/tdm_sound_ambient01.pk4 (216 files)
/usr/share/games/darkmod/tdm_prefabs01.pk4 (569 files)
/usr/share/games/darkmod/tdm_player01.pk4 (125 files)
/usr/share/games/darkmod/tdm_models_decls01.pk4 (98 files)
/usr/share/games/darkmod/tdm_models02.pk4 (1948 files)
/usr/share/games/darkmod/tdm_models01.pk4 (2555 files)
/usr/share/games/darkmod/tdm_gui_credits01.pk4 (49 files)
/usr/share/games/darkmod/tdm_gui01.pk4 (694 files)
/usr/share/games/darkmod/tdm_game02.pk4 (2 files)
/usr/share/games/darkmod/tdm_game01.pk4 (2 files)
/usr/share/games/darkmod/tdm_fonts01.pk4 (696 files)
/usr/share/games/darkmod/tdm_env01.pk4 (152 files)
/usr/share/games/darkmod/tdm_defs01.pk4 (174 files)
/usr/share/games/darkmod/tdm_base01.pk4 (172 files)
/usr/share/games/darkmod/tdm_ai_steambots01.pk4 (24 files)
/usr/share/games/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files)
/usr/share/games/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files)
/usr/share/games/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files)
/usr/share/games/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files)
/usr/share/games/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files)
/usr/share/games/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files)
/usr/share/games/darkmod/tdm_ai_humanoid_heads01.pk4 (97 files)
/usr/share/games/darkmod/tdm_ai_humanoid_guards01.pk4 (376 files)
/usr/share/games/darkmod/tdm_ai_humanoid_females01.pk4 (169 files)
/usr/share/games/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files)
/usr/share/games/darkmod/tdm_ai_base01.pk4 (8 files)
/usr/share/games/darkmod/tdm_ai_animals01.pk4 (80 files)
File System Initialized.
--------------------------------------
----- Initializing Decls -----
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
WARNING:Couldn't load image: guis/assets/splash/launch
Couldn't open journal files
Couldn't exec editor.cfg - file does not exist.
execing default.cfg
Unknown command 'grayman'
Unknown command './devel/release/default.cfg.'
Unknown command 'a'
Unknown command 'new'
Unknown command 'NOT'
Unknown command 'anyone'
Unknown command 'use'
Unknown command 'console'
Unknown command 'next'
Unknown command 'prev'
Unknown command 'previous'
Unknown command 'next'
Unknown command 'crouch'
Unknown command 'Lean'
Unknown command 'lean'
Unknown command 'Readables'
Unknown command 'spyglass'
Unknown command 'compass'
Unknown command 'lantern'
Unknown command 'maps'
Unknown command 'objectives'
Unknown command 'keys'
Unknown command 'lockpicks'
Unknown command 'lean'
Unknown command 'Inventory'
Unknown command 'Mantle'
Unknown command 'creep'
Unknown command 'frob'
Unknown command 'inventory'
execing Darkmod.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension: not fullscreen, ignored
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel® Ivybridge Mobile x86/MMX/SSE2
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL
_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offs
et GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_
vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point
_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parame
ters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_c
lamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_
clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_fr
amebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3
DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_
ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_d
raw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_
anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_squ
are GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4
GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture
_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_textur
e_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangl
e GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_
combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirr
ored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_
EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_a
rray_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader
GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_bu
ffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_E
XT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp
GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2
GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_
power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_
blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pix
el_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_te
xture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_c
ompression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT
_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_f
ramebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_A
PPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT
_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_textu
re_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query G
L_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buff
er_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays
GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex
_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex
_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buff
ers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_b
lend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_el
ements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conven
tions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_A
RB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL
_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_
texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_r
ev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_
ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_time
r_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_
compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_conservative_depth GL
_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_coun
ters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_tex
ture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample
_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_
compatibility GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_textu
re_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding
GL_KHR_debug GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11
f_rev GL_EXT_shader_integer_mix

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.27.2
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 21844 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
Checking portable OpenGL extensions...
v - using GL_ARB_multitexture
v - using GL_ARB_texture_env_combine
v - using GL_ARB_texture_cube_map
v - using GL_ARB_texture_env_dot3
v - using GL_ARB_texture_env_add
v - using GL_ARB_texture_non_power_of_two
v - using GL_ARB_texture_compression
X - GL_EXT_texture_compression_s3tc not found
v - using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
v - using GL_EXT_texture_lod_bias
v - using GL_EXT_texture3D
v - using GL_EXT_stencil_wrap
v - using glStencilOpSeparate
X - GL_NV_register_combiners not found
X - GL_ATI_fragment_shader not found
X - GL_ATI_text_fragment_shader not found
v - using GL_ARB_vertex_buffer_object
v - using GL_ARB_vertex_program
v - using GL_ARB_fragment_program
X - EXT_depth_bounds_test not found
v - using ARB_pixel_buffer_object
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/test_direct.vfp
glprogs/test_direct.vfp
glprogs/interaction_direct.vfp
glprogs/interaction_direct.vfp
glprogs/soft_particle.vfp
glprogs/soft_particle.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_proj.vfp
glprogs/cubic_light_proj.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/ambient_cubic_light.vfp
glprogs/ambient_cubic_light.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
WARNING:Couldn't load image: guis/assets/splash/launch
WARNING:Couldn't load image: guis/assets/white
Font fonts/english/stone in size 12 not found, using size 24 instead.
WARNING:Couldn't load image: fonts/english/stone/stone_0_24
WARNING:Couldn't load image: fonts/english/stone/stone_1_24
WARNING:Couldn't load image: fonts/english/stone/stone_0_48
WARNING:Couldn't load image: fonts/english/stone/stone_1_48
WARNING:Couldn't load image: fonts/english/stone/stone_2_48
WARNING:Couldn't load image: fonts/english/stone/stone_3_48
WARNING:Couldn't load image: fonts/english/stone/stone_4_48
WARNING:Couldn't load image: ui/assets/guicursor_arrow
WARNING:Couldn't load image: ui/assets/guicursor_hand
gamex86 - Found SO in EXE path with timestamp of 1485518418 - /usr/share/games/
darkmod/gamex86.so
gamex86 - Found SO in pak file with timestamp of 1485518418 - /usr/share/games/
darkmod/tdm_game02.pk4/gamex86.so
gamex86 - SO in EXE path is newer, ignoring SO in pak file
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
game using generic code for SIMD processing.
--------- Initializing Game ----------
The Dark Mod 2.05, code revision 6757
Build date: Jan 15 2017
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
Initializing event system
...833 event definitions
Initializing class hierarchy
...170 classes, 819672 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2301 MHz
Compiled 'weapon_base::WeaponStolen': 108.5 ms
---------- Compile stats ----------

Memory usage:
Strings: 45, 7152 bytes
Statements: 20098, 401960 bytes
Functions: 1251, 127656 bytes
Variables: 92436 bytes
Mem used: 1120356 bytes
Static data: 2277552 bytes
Allocated: 2826916 bytes
Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 3 mods in the FM folder.
WARNING:file /usr/share/games/darkmod/fms/missions.tdminfo, line 3: Cannot find
opening brace in file /usr/share/games/darkmod/fms/missions.tdminfo:3.
WARNING:file /usr/share/games/darkmod/fms/missions.tdminfo, line 5: Duplicate m
ission info declaration found: {
Parsed 1 mission declarations.
-------- Initializing Session --------
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure1
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WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure3
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WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure5
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure6
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure7
WARNING:Couldn't load image: guis/assets/credits/priest
WARNING:Couldn't load image: guis/assets/credits/concept01
WARNING:Couldn't load image: guis/assets/credits/characters
WARNING:Couldn't load image: guis/assets/mainmenu/background_empty
WARNING:Couldn't load image: guis/assets/mission_failure/fog
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_mainmenu
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_7_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_4_48
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WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_12
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WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_7_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_5_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_7_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_5_48
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop7
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_4
WARNING:Couldn't load image: guis/assets/mainmenu/black_swirl
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_0_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_1_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_2_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_3_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_4_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_5_48
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
WARNING:Couldn't load image: fonts/english/mason/masonalternate_0_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_1_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_2_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_3_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_4_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_5_48
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_5_48
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop5
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/icon_completed
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down
WARNING:Couldn't load image: guis/assets/credits/studio_headline_bg
WARNING:Couldn't load image: guis/assets/credits/studio_headline
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_load
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_12
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_24
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_1_24
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_1_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_2_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_3_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_4_48
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_
lit
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_
lit
WARNING:Couldn't load image: guis/assets/briefing/parchment
WARNING:Couldn't load image: guis/assets/briefing/nextpage
WARNING:Couldn't load image: guis/assets/briefing/prevpage
WARNING:Couldn't load image: guis/assets/mission_success/background_success
WARNING:Couldn't load image: guis/assets/mission_success/gleam1
WARNING:Couldn't load image: guis/assets/mission_success/stats_parchment
WARNING:Couldn't load image: guis/assets/objectives/parchment_untitled
WARNING:Couldn't load image: guis/assets/objectives/box_default
WARNING:Couldn't load image: guis/assets/objectives/nextpage
WARNING:Couldn't load image: guis/assets/objectives/prevpage
WARNING:Couldn't load image: guis/assets/purchase_menu/parchment_shop
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_0
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_b
g
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_b
ar1
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_12
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_24
WARNING:Couldn't load image: fonts/english/medusa/medusa_1_24
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_48
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WARNING:Couldn't load image: fonts/english/medusa/medusa_4_48
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_1
WARNING:Couldn't load image: guis/assets/mainmenu/checkmark_green
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_3
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_2
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover
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r
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_right
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_left
WARNING:Couldn't load image: guis/assets/mainmenu/downloadable_mission_details
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/mission_details

WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/mission_descrip
tion
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/screenshots
WARNING:Couldn't load image: guis/assets/mainmenu/ornament_horizontal
WARNING:Couldn't load image: guis/assets/mainmenu/ornament_horizontal_short
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6_overla
y
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/no_screens_avai
lable
WARNING:Couldn't load image: guis/assets/credits/01_the_dark_mod
WARNING:Couldn't load image: guis/assets/credits/02_mod_founder
WARNING:Couldn't load image: guis/assets/credits/03_mod_infrastructure
WARNING:Couldn't load image: guis/assets/credits/04_art_lead
WARNING:Couldn't load image: guis/assets/credits/10_3d_design_lead
WARNING:Couldn't load image: guis/assets/credits/11_2d_lead
WARNING:Couldn't load image: guis/assets/credits/08_sound_lead
WARNING:Couldn't load image: guis/assets/credits/09_vocal_leads
WARNING:Couldn't load image: guis/assets/credits/code
WARNING:Couldn't load image: guis/assets/credits/05_lead_coder
WARNING:Couldn't load image: guis/assets/credits/06_coding_team
WARNING:Couldn't load image: guis/assets/credits/07_additional_coding
WARNING:Couldn't load image: guis/assets/credits/12_gui_coding
WARNING:Couldn't load image: guis/assets/credits/13_shader_programming
WARNING:Couldn't load image: guis/assets/credits/14_sfx
WARNING:Couldn't load image: guis/assets/credits/15_ambient
WARNING:Couldn't load image: guis/assets/credits/16_vocal_actors
WARNING:Couldn't load image: guis/assets/credits/17_concept_art
WARNING:Couldn't load image: guis/assets/credits/18_texture_artists
WARNING:Couldn't load image: guis/assets/credits/19_char_modeling
WARNING:Couldn't load image: guis/assets/credits/20_animations
WARNING:Couldn't load image: guis/assets/credits/21_modeling
WARNING:Couldn't load image: guis/assets/credits/21_additional_modeling
WARNING:Couldn't load image: guis/assets/credits/22_qa
WARNING:Couldn't load image: guis/assets/credits/23_mapping
WARNING:Couldn't load image: guis/assets/credits/24_release_packaging
WARNING:Couldn't load image: guis/assets/credits/25_dr_leads
WARNING:Couldn't load image: guis/assets/credits/26_additional_dr
WARNING:Couldn't load image: guis/assets/credits/28_additional_textures
WARNING:Couldn't load image: guis/assets/credits/29_special_thanks
WARNING:Couldn't load image: guis/assets/credits/30_website
WARNING:Couldn't load image: guis/assets/objectives/nextpage_lit
WARNING:Couldn't load image: guis/assets/objectives/prevpage_lit
WARNING:Couldn't load image: guis/assets/objectives/box_checked
WARNING:Couldn't load image: guis/assets/objectives/box_failed
WARNING:Couldn't load image: guis/assets/mission_failure/background_shading
WARNING:Couldn't load image: guis/assets/mission_failure/barred_window
WARNING:Couldn't load image: guis/assets/mission_failure/skull
WARNING:Couldn't load image: guis/assets/mission_failure/chain
WARNING:Couldn't load image: guis/assets/outerdirt
WARNING:Couldn't load image: guis/assets/objectives/parchment_ingame
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_5_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton/carleton_7_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_5_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_bold/carleton_7_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_3_48
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WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_5_48
WARNING:Couldn't load image: fonts/english/carleton_condensed/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_12
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_24
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_1_24
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_1_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_2_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_3_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_4_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_5_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_6_48
WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_7_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_12
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_24
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_0_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_1_24
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_1_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_2_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_3_48
WARNING:Couldn't load image: fonts/english/jd_hand/jd_hand_4_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_0_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_1_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_2_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_3_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_4_48
WARNING:Couldn't load image: fonts/english/mason/masonalternate_5_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_0_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_1_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_2_48
WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_3_48
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WARNING:Couldn't load image: fonts/english/mason_glow/masonalternate_5_48
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_12
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_24
WARNING:Couldn't load image: fonts/english/medusa/medusa_0_48
WARNING:Couldn't load image: fonts/english/medusa/medusa_1_24
WARNING:Couldn't load image: fonts/english/medusa/medusa_1_48
WARNING:Couldn't load image: fonts/english/medusa/medusa_2_48
WARNING:Couldn't load image: fonts/english/medusa/medusa_3_48
WARNING:Couldn't load image: fonts/english/medusa/medusa_4_48
WARNING:Couldn't load image: fonts/english/stone/stone_0_24
WARNING:Couldn't load image: fonts/english/stone/stone_0_48
WARNING:Couldn't load image: fonts/english/stone/stone_1_24
WARNING:Couldn't load image: fonts/english/stone/stone_1_48
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WARNING:Couldn't load image: fonts/english/stone/stone_3_48
WARNING:Couldn't load image: fonts/english/stone/stone_4_48
WARNING:Couldn't load image: guis/assets/briefing/nextpage
WARNING:Couldn't load image: guis/assets/briefing/parchment
WARNING:Couldn't load image: guis/assets/briefing/prevpage
WARNING:Couldn't load image: guis/assets/credits/01_the_dark_mod
WARNING:Couldn't load image: guis/assets/credits/02_mod_founder
WARNING:Couldn't load image: guis/assets/credits/03_mod_infrastructure
WARNING:Couldn't load image: guis/assets/credits/04_art_lead
WARNING:Couldn't load image: guis/assets/credits/05_lead_coder
WARNING:Couldn't load image: guis/assets/credits/06_coding_team
WARNING:Couldn't load image: guis/assets/credits/07_additional_coding
WARNING:Couldn't load image: guis/assets/credits/08_sound_lead
WARNING:Couldn't load image: guis/assets/credits/09_vocal_leads
WARNING:Couldn't load image: guis/assets/credits/10_3d_design_lead
WARNING:Couldn't load image: guis/assets/credits/11_2d_lead
WARNING:Couldn't load image: guis/assets/credits/12_gui_coding
WARNING:Couldn't load image: guis/assets/credits/13_shader_programming
WARNING:Couldn't load image: guis/assets/credits/14_sfx
WARNING:Couldn't load image: guis/assets/credits/15_ambient
WARNING:Couldn't load image: guis/assets/credits/16_vocal_actors
WARNING:Couldn't load image: guis/assets/credits/17_concept_art
WARNING:Couldn't load image: guis/assets/credits/18_texture_artists
WARNING:Couldn't load image: guis/assets/credits/19_char_modeling
WARNING:Couldn't load image: guis/assets/credits/20_animations
WARNING:Couldn't load image: guis/assets/credits/21_additional_modeling
WARNING:Couldn't load image: guis/assets/credits/21_modeling
WARNING:Couldn't load image: guis/assets/credits/22_qa
WARNING:Couldn't load image: guis/assets/credits/23_mapping
WARNING:Couldn't load image: guis/assets/credits/24_release_packaging
WARNING:Couldn't load image: guis/assets/credits/25_dr_leads
WARNING:Couldn't load image: guis/assets/credits/26_additional_dr
WARNING:Couldn't load image: guis/assets/credits/28_additional_textures
WARNING:Couldn't load image: guis/assets/credits/29_special_thanks
WARNING:Couldn't load image: guis/assets/credits/30_website
WARNING:Couldn't load image: guis/assets/credits/characters
WARNING:Couldn't load image: guis/assets/credits/code
WARNING:Couldn't load image: guis/assets/credits/concept01
WARNING:Couldn't load image: guis/assets/credits/priest
WARNING:Couldn't load image: guis/assets/credits/studio_headline
WARNING:Couldn't load image: guis/assets/credits/studio_headline_bg
WARNING:Couldn't load image: guis/assets/mainmenu/background_empty
WARNING:Couldn't load image: guis/assets/mainmenu/black_swirl
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_
lit
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_
lit
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_b
ar1
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g
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down
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r
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/icon_completed
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/mission_descrip
tion
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/mission_details

WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/no_screens_avai
lable
WARNING:Couldn't load image: guis/assets/mainmenu/buttons_start/screenshots
WARNING:Couldn't load image: guis/assets/mainmenu/checkmark_green
WARNING:Couldn't load image: guis/assets/mainmenu/downloadable_mission_details
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop5
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6_overla
y
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop7
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_0
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_1
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_2
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_3
WARNING:Couldn't load image: guis/assets/mainmenu/oldparchment_watermark_4
WARNING:Couldn't load image: guis/assets/mainmenu/ornament_horizontal
WARNING:Couldn't load image: guis/assets/mainmenu/ornament_horizontal_short
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_left
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_download_right
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_load
WARNING:Couldn't load image: guis/assets/mainmenu/parchment_mainmenu
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure1
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure2
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure3
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure4
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure5
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure6
WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure7
WARNING:Couldn't load image: guis/assets/mission_failure/background_shading
WARNING:Couldn't load image: guis/assets/mission_failure/barred_window
WARNING:Couldn't load image: guis/assets/mission_failure/chain
WARNING:Couldn't load image: guis/assets/mission_failure/fog
WARNING:Couldn't load image: guis/assets/mission_failure/skull
WARNING:Couldn't load image: guis/assets/mission_success/background_success
WARNING:Couldn't load image: guis/assets/mission_success/gleam1
WARNING:Couldn't load image: guis/assets/mission_success/stats_parchment
WARNING:Couldn't load image: guis/assets/objectives/box_checked
WARNING:Couldn't load image: guis/assets/objectives/box_default
WARNING:Couldn't load image: guis/assets/objectives/box_failed
WARNING:Couldn't load image: guis/assets/objectives/nextpage
WARNING:Couldn't load image: guis/assets/objectives/nextpage_lit
WARNING:Couldn't load image: guis/assets/objectives/parchment_ingame
WARNING:Couldn't load image: guis/assets/objectives/parchment_untitled
WARNING:Couldn't load image: guis/assets/objectives/prevpage
WARNING:Couldn't load image: guis/assets/objectives/prevpage_lit
WARNING:Couldn't load image: guis/assets/outerdirt
WARNING:Couldn't load image: guis/assets/purchase_menu/parchment_shop
WARNING:Couldn't load image: guis/assets/splash/launch
WARNING:Couldn't load image: guis/assets/white
WARNING:Couldn't load image: ui/assets/guicursor_arrow
WARNING:Couldn't load image: ui/assets/guicursor_hand
WARNING:file /usr/share/games/darkmod/fms/missions.tdminfo, line 3: Cannot find
opening brace in file /usr/share/games/darkmod/fms/missions.tdminfo:3.
WARNING:file /usr/share/games/darkmod/fms/missions.tdminfo, line 5: Duplicate m
ission info declaration found: {
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
192 warnings
pid: 4532
7888 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB VRAM )
64 MB Video Memory
Async thread started
Couldn't exec autocommands.cfg - file does not exist.
Widescreenmode was set to: 14 (1600x900)
]condump consoleDump.txt
Dumped console text to consoleDump.txt.

 

Any thoughts?

Edited by GreyGhost

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Springheel, I did check and found 'tdm_gui01.pk4' in the darkmod directory. It's size is 26,622,315 bytes.

 

I noticed that there are other files in some of the .pk4 files that are not being loaded. I wonder if the problem may be with the program opening the .pk4 files.

Edited by GreyGhost

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nbohr1more, all of the files in the darkmod folder have <me> : <me> as the owner. Since I am the only one that will be playing the game, there is no reason to perform a chown to the files (<me> : users, for example).

 

As noted in the preceding sentence, the two executables 'tdm_update.linux' and 'thedarkmod.x86' are both owned by me ( <me> : <me>). Also, the permissions are 755 for both files.

 

The permissions on the remaining files, including the .pk4 files, are 644. The permissions on the 'fms' and 'screenshots' directories are 755.

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From a fellow Linux guy (Slackware, in my case), greetings and welcome to the forums, GreyGhost!

 

First, a friendly (but strong ;)) suggestion... When you have a large block of text (like that console output), please wrap the "Spoiler" tag around it when composing your post so that it doesn't require people to page through so much volume when perusing a thread. In fact, I'd go so far as to suggest going back and editing those earlier posts to do so.

 

There may be multiple problems here and I'm no expert on video issues, but let's slowly tackle things one-by-one....

 

First, it might be wise to verify the integrity of your 'tdm_gui01.pk4' file with this:

zip -T [path/]tdm_gui01.pk4
Assuming that's not (part of) the problem, let's address your video RAM issue:

guessing video ram ( use +set sys_videoRam to force ) ..

guess failed, return default low-end VRAM setting ( 64MB VRAM )

64 MB Video Memory

I don't own any AMD/ATI video cards, so I've never had to do anything about it because my old nVidia video card's RAM (256MB) is correctly determined:

guessing video ram ( use +set sys_videoRam to force ) ..

found XNVCtrl extension 1.28

256 MB Video Memory

But, as you can see, in your case, it looks like it's defaulting to a mere 64 MB of video RAM when you have 2048 MB. So you should address that with a setting as suggested in the console output before going too much further in the debugging.

 

I know that you made some VRAM-related settings in your debugging, but not knowing exactly where that advice came from and not personally knowing anything about those settings, I can't offer much more than to say, "Keep trying things until you see that 2048 MB is reported correctly in the console output." Others here more experienced in those settings will hopefully jump in with advice.

 

Also, given that both of your displays are 1920x1080 pixels, I cannot quite understand how setting this would ever be useful:

seta r_customHeight "900"

seta r_customWidth "1600"

But again, maybe those with more experience in use of those settings will jump in here.

 

If you have the 32-bit S3TC libraries properly installed, it strikes me as odd that you're seeing this:

X - GL_EXT_texture_compression_s3tc not found

I see (and I'd expect you to see) this:

v - using GL_EXT_texture_compression_s3tc

But you're running TDM in a 64-bit environment with 32-bit compatibility and I (generally) run TDM in a pure 32-bit (Slackware 14.2) environment, so that may be contributing to the problem.

 

BTW, what video card driver is installed? I know nothing about ATI Linux drivers, so I cannot be much help there, but it would be good for people reading this to know.

 

Can you run 'glxgears'? What does 'glxinfo' say? Please copy 'n' paste the 'glxinfo' output into a "Spoiler" section here if you can. It might help.

 

Try to address as many of these issues and questions as you can. Come back with any questions, please. I'm not an expert on a lot of this stuff, but I think the collective experience here can get you going on this, eventually.

 

Keeping my fingers crossed...

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NightStalker, thanks for the friendly, but strong, suggestion. I edited my previous posts and added spoiler sections.

 

Next, here is a short output from glxgears:

 

 

 

Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
302 frames in 5.0 seconds = 60.326 FPS
302 frames in 5.0 seconds = 60.273 FPS
302 frames in 5.0 seconds = 60.272 FPS
302 frames in 5.0 seconds = 60.274 FPS
302 frames in 5.0 seconds = 60.272 FPS
302 frames in 5.0 seconds = 60.274 FPS
302 frames in 5.0 seconds = 60.272 FPS
302 frames in 5.0 seconds = 60.274 FPS
302 frames in 5.0 seconds = 60.272 FPS

 

 

The output of testing 'tdm_gui01.pk4' is: 'test of tdm_gui01.p4 OK'

 

The rest I will have to work on tonight.

 

Again, thanks for the spoiler suggestion.

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I edited my previous posts and added spoiler sections.

Excellent! Thank you.

Next, here is a short output from glxgears:

That's good to see because it tells me that it's running, but what I really want to see is the output of 'glxinfo' whenever you get the chance.

The output of testing 'tdm_gui01.pk4' is: 'test of tdm_gui01.p4 OK'

OK, very good to have ruled that out as a possible issue.

The rest I will have to work on tonight.

Sounds good. Fingers still crossed... :)

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Yea!!!!!

 

Thanks to NightStalker for the comparison between what I had versus what he had.

 

I installed 'libtxc-dxtn-s2tc0:i386', and changed the 'seta sys_videoRam' from "0" to "256". I can now see the Main Menu and get into the 'Training Mission'.

 

***

The need for this file and the other files noted in a previous post should be noted in the installation instructions for Linux users.

***

 

(BTW NightStalker: I was a SLACKer for many years, until I finally got tired of constantly having to spend time figuring out drivers and configuration issues when upgrading OS versions and installing new software. I went from Slack to Ubuntu to Mint.)

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I installed 'libtxc-dxtn-s2tc0:i386', and changed the 'seta sys_videoRam' from "0" to "256". I can now see the Main Menu and get into the 'Training Mission'.

Excellent! Glad to hear this.

***

The need for this file and the other files noted in a previous post should be noted in the installation instructions for Linux users.

***

I seem to recall that the Linux installation instructions were in need of some attention. But although I'm sure they could (should) be improved, it's probably quite difficult to come up with instructions that work well across all Linux variants. I'm not saying we shouldn't improve them, but it might be a challenge. I don't have a surplus of time, but I'll try to look into that issue at some point.

 

What might be nice (if I can dream for a minute) would be to have a small test app that would demonstrate whether someone's hardware and OS setup was capable of running TDM, without having to first download the massive set of TDM installation files.

(BTW NightStalker: I was a SLACKer for many years, until I finally got tired of constantly having to spend time figuring out drivers and configuration issues when upgrading OS versions and installing new software. I went from Slack to Ubuntu to Mint.)

I'm always happy to see more Linux TDM users, regardless of preferred distribution! :)

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I seem to recall that the Linux installation instructions were in need of some attention. But although I'm sure they could (should) be improved, it's probably quite difficult to come up with instructions that work well across all Linux variants. I'm not saying we shouldn't improve them, but it might be a challenge. I don't have a surplus of time, but I'll try to look into that issue at some point.


I think Linux distributions are so much different between each other, that having perfect installation instructions is not possible. Luckily, Linux users are much more capable of handling any issues than a typical Windows user.


The release 2.06 will probably include native 64-bit version (unless it drops dead during testing), so the amount of trickery required to run TDM on a typical Linux OS should decrease.



I'm always happy to see more Linux TDM users, regardless of preferred distribution! :)


Me too :D


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GreyGhost, can you make a condump of your final result? This for the study of analyzing tdm-logs.

 

 

I seem to recall that the Linux installation instructions were in need of some attention. But although I'm sure they could (should) be improved, it's probably quite difficult to come up with instructions that work well across all Linux variants. I'm not saying we shouldn't improve them, but it might be a challenge. I don't have a surplus of time, but I'll try to look into that issue at some point.

I trying to update the wiki about this subject. (created also all the installation instructions for all the os'ses. And created for first-starters several installers)

But i dont know everything,

So I invite you all to read all the linux instructions on the tdm wiki and PM information/text improvements to me (or others, who have write permissions).

 

What might be nice (if I can dream for a minute) would be to have a small test app that would demonstrate whether someone's hardware and OS setup was capable of running TDM, without having to first download the massive set of TDM installation files.

I tried to create that for the windows installer. Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

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freyk, Here is my condump, as requested:

 

 

 

TDM 2.05 #6755 linux-x86 Jan 15 2017 08:28:57
found interface lo - loopback
found interface wlan0 - 10.0.0.173/255.255.255.0
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
tdm using generic code for SIMD processing.
------ Initializing File System ------
Current search path:
/usr/share/games/darkmod/fms/training_mission
/usr/share/games/darkmod/fms/training_mission/training_mission.pk4 (97 files)

/usr/share/games/darkmod/
/usr/share/games/darkmod/tdm_textures_wood01.pk4 (360 files)
/usr/share/games/darkmod/tdm_textures_window01.pk4 (374 files)
/usr/share/games/darkmod/tdm_textures_stone_sculpted01.pk4 (451 files)
/usr/share/games/darkmod/tdm_textures_stone_natural01.pk4 (129 files)
/usr/share/games/darkmod/tdm_textures_stone_flat01.pk4 (289 files)
/usr/share/games/darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files)
/usr/share/games/darkmod/tdm_textures_stone_brick01.pk4 (513 files)
/usr/share/games/darkmod/tdm_textures_sfx01.pk4 (68 files)
/usr/share/games/darkmod/tdm_textures_roof01.pk4 (72 files)
/usr/share/games/darkmod/tdm_textures_plaster01.pk4 (142 files)
/usr/share/games/darkmod/tdm_textures_paint_paper01.pk4 (63 files)
/usr/share/games/darkmod/tdm_textures_other01.pk4 (122 files)
/usr/share/games/darkmod/tdm_textures_nature01.pk4 (275 files)
/usr/share/games/darkmod/tdm_textures_metal01.pk4 (494 files)
/usr/share/games/darkmod/tdm_textures_glass01.pk4 (51 files)
/usr/share/games/darkmod/tdm_textures_fabric01.pk4 (43 files)
/usr/share/games/darkmod/tdm_textures_door01.pk4 (174 files)
/usr/share/games/darkmod/tdm_textures_decals01.pk4 (420 files)
/usr/share/games/darkmod/tdm_textures_carpet01.pk4 (92 files)
/usr/share/games/darkmod/tdm_textures_base01.pk4 (388 files)
/usr/share/games/darkmod/tdm_standalone.pk4 (4 files)
/usr/share/games/darkmod/tdm_sound_vocals_decls01.pk4 (28 files)
/usr/share/games/darkmod/tdm_sound_vocals07.pk4 (1111 files)
/usr/share/games/darkmod/tdm_sound_vocals06.pk4 (696 files)
/usr/share/games/darkmod/tdm_sound_vocals05.pk4 (128 files)
/usr/share/games/darkmod/tdm_sound_vocals04.pk4 (2872 files)
/usr/share/games/darkmod/tdm_sound_vocals03.pk4 (743 files)
/usr/share/games/darkmod/tdm_sound_vocals02.pk4 (1299 files)
/usr/share/games/darkmod/tdm_sound_vocals01.pk4 (82 files)
/usr/share/games/darkmod/tdm_sound_sfx02.pk4 (605 files)
/usr/share/games/darkmod/tdm_sound_sfx01.pk4 (931 files)
/usr/share/games/darkmod/tdm_sound_ambient_decls01.pk4 (8 files)
/usr/share/games/darkmod/tdm_sound_ambient03.pk4 (24 files)
/usr/share/games/darkmod/tdm_sound_ambient02.pk4 (157 files)
/usr/share/games/darkmod/tdm_sound_ambient01.pk4 (216 files)
/usr/share/games/darkmod/tdm_prefabs01.pk4 (569 files)
/usr/share/games/darkmod/tdm_player01.pk4 (125 files)
/usr/share/games/darkmod/tdm_models_decls01.pk4 (98 files)
/usr/share/games/darkmod/tdm_models02.pk4 (1948 files)
/usr/share/games/darkmod/tdm_models01.pk4 (2555 files)
/usr/share/games/darkmod/tdm_gui_credits01.pk4 (49 files)
/usr/share/games/darkmod/tdm_gui01.pk4 (694 files)
/usr/share/games/darkmod/tdm_game02.pk4 (2 files)
/usr/share/games/darkmod/tdm_game01.pk4 (2 files)
/usr/share/games/darkmod/tdm_fonts01.pk4 (696 files)
/usr/share/games/darkmod/tdm_env01.pk4 (152 files)
/usr/share/games/darkmod/tdm_defs01.pk4 (174 files)
/usr/share/games/darkmod/tdm_base01.pk4 (172 files)
/usr/share/games/darkmod/tdm_ai_steambots01.pk4 (24 files)
/usr/share/games/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files)
/usr/share/games/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files)
/usr/share/games/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files)
/usr/share/games/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files)
/usr/share/games/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files)
/usr/share/games/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files)
/usr/share/games/darkmod/tdm_ai_humanoid_heads01.pk4 (97 files)
/usr/share/games/darkmod/tdm_ai_humanoid_guards01.pk4 (376 files)
/usr/share/games/darkmod/tdm_ai_humanoid_females01.pk4 (169 files)
/usr/share/games/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files)
/usr/share/games/darkmod/tdm_ai_base01.pk4 (8 files)
/usr/share/games/darkmod/tdm_ai_animals01.pk4 (80 files)
File System Initialized.
--------------------------------------
----- Initializing Decls -----
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 145 strings read from strings/fm/english.lang
WARNING:Couldn't load image: guis/assets/splash/launch
Couldn't open journal files
Couldn't exec editor.cfg - file does not exist.
execing default.cfg
Unknown command 'grayman'
Unknown command './devel/release/default.cfg.'
Unknown command 'a'
Unknown command 'new'
Unknown command 'NOT'
Unknown command 'anyone'
Unknown command 'use'
Unknown command 'console'
Unknown command 'next'
Unknown command 'prev'
Unknown command 'previous'
Unknown command 'next'
Unknown command 'crouch'
Unknown command 'Lean'
Unknown command 'lean'
Unknown command 'Readables'
Unknown command 'spyglass'
Unknown command 'compass'
Unknown command 'lantern'
Unknown command 'maps'
Unknown command 'objectives'
Unknown command 'keys'
Unknown command 'lockpicks'
Unknown command 'lean'
Unknown command 'Inventory'
Unknown command 'Mantle'
Unknown command 'creep'
Unknown command 'frob'
Unknown command 'inventory'
execing Darkmod.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1229 strings read from strings/english.lang
I18N: 145 strings read from strings/fm/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension: not fullscreen, ignored
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel® Ivybridge Mobile x86/MMX/SSE2
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL
_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offs
et GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_
vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point
_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parame
ters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_c
lamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_
clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_fr
amebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3
DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_
ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_d
raw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_
anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_squ
are GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4
GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture
_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_t
exture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_dept
h_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query G
L_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_text
ure_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bum
pmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE
_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment
_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_
ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_textur
e_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primi
tive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_floa
t_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100
GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI
_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_A
RB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgt
c GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixe
l_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc
GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL
_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_objec
t GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu
_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_
sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_A
RB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_floa
t_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_A
RB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_E
XT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_con
servative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture G
L_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_d
raw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_locat
ion GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_sha
ding GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod
GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample
GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object
GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm
GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB
_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_trans
form_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_d
xt5 GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_ali
gnment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_sha
ding_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instance
d GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_s
hader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB
_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisam
ple GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_texture_mirror_clamp_to_ed
ge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.27.2
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 21844 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
Checking portable OpenGL extensions...
v - using GL_ARB_multitexture
v - using GL_ARB_texture_env_combine
v - using GL_ARB_texture_cube_map
v - using GL_ARB_texture_env_dot3
v - using GL_ARB_texture_env_add
v - using GL_ARB_texture_non_power_of_two
v - using GL_ARB_texture_compression
v - using GL_EXT_texture_compression_s3tc
v - using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
v - using GL_EXT_texture_lod_bias
v - using GL_EXT_texture3D
v - using GL_EXT_stencil_wrap
v - using glStencilOpSeparate
X - GL_NV_register_combiners not found
X - GL_ATI_fragment_shader not found
X - GL_ATI_text_fragment_shader not found
v - using GL_ARB_vertex_buffer_object
v - using GL_ARB_vertex_program
v - using GL_ARB_fragment_program
X - EXT_depth_bounds_test not found
v - using ARB_pixel_buffer_object
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/test_direct.vfp
glprogs/test_direct.vfp
glprogs/interaction_direct.vfp
glprogs/interaction_direct.vfp
glprogs/soft_particle.vfp
glprogs/soft_particle.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_point.vfp
glprogs/cubic_light_proj.vfp
glprogs/cubic_light_proj.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_point.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/test_cubic_light_proj.vfp
glprogs/ambient_cubic_light.vfp
glprogs/ambient_cubic_light.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
Font fonts/english/stone in size 12 not found, using size 24 instead.
gamex86 - Found SO in EXE path with timestamp of 1485518418 - /usr/share/games/
darkmod/gamex86.so
gamex86 - Found SO in pak file with timestamp of 1485518418 - /usr/share/games/
darkmod/tdm_game02.pk4/gamex86.so
gamex86 - SO in EXE path is newer, ignoring SO in pak file
Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
game using generic code for SIMD processing.
--------- Initializing Game ----------
The Dark Mod 2.05, code revision 6757
Build date: Jan 15 2017
WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_
steam_small' previously defined at particles/tdm_bikerdude.prt:55
WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron
_steam' previously defined at particles/tdm_bikerdude.prt:84
WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei
ling_dust' previously defined at particles/tdm_bikerdude.prt:212
WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm
oke' previously defined at particles/tdm_bikerdude.prt:259
WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm
oke_medium' previously defined at particles/tdm_bikerdude.prt:286
WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm
oke_small' previously defined at particles/tdm_bikerdude.prt:313
WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi
mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286
WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim
ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313
WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking
pot_steam' previously defined at particles/tdm_bikerdude.prt:340
WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm
_fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3
68
WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d
ust' previously defined at particles/tdm_bikerdude.prt:419
WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float
ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444
WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float
ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
Initializing event system
...833 event definitions
Initializing class hierarchy
...170 classes, 819672 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 1200 MHz
Compiled 'weapon_base::WeaponStolen': 221.8 ms
---------- Compile stats ----------

Memory usage:
Strings: 45, 7152 bytes
Statements: 20098, 401960 bytes
Functions: 1251, 127656 bytes
Variables: 92436 bytes
Mem used: 1120356 bytes
Static data: 2277552 bytes
Allocated: 2826916 bytes
Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 3 mods in the FM folder.
Parsed 4 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: training_mission
-------- Initializing Session --------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load image: guis/assets/splash/launch
WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug
e' previously defined at materials/tdm_epi_shader.mtr:300
WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch
air_001' previously defined at materials/tdm_epi_shader.mtr:701
WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar
kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_
flat.mtr:2139
WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron
_steam' previously defined at particles/tdm_bikerdude.prt:84
WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_
steam_small' previously defined at particles/tdm_bikerdude.prt:55
WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei
ling_dust' previously defined at particles/tdm_bikerdude.prt:212
WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm
oke' previously defined at particles/tdm_bikerdude.prt:259
WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm
oke_medium' previously defined at particles/tdm_bikerdude.prt:286
WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm
oke_small' previously defined at particles/tdm_bikerdude.prt:313
WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi
mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286
WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim
ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313
WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking
pot_steam' previously defined at particles/tdm_bikerdude.prt:340
WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm
_fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3
68
WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d
ust' previously defined at particles/tdm_bikerdude.prt:419
WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float
ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444
WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float
ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27
WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de
fined at skins/tdm_gen_metal.skin:103
WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_
there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407
19 warnings
pid: 3147
7888 MB System Memory
256 MB Video Memory
Async thread started
Couldn't exec autocommands.cfg - file does not exist.
Widescreenmode was set to: 7 (1920x1080)
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/msg.gui.
Widescreenmode was set to: 7 (1920x1080)
--------- Map Initialization ---------
Map: training_mission
glprogs/ambientEnvironment.vfp
glprogs/ambientEnvironment.vfp
glprogs/heatHazeWithMaskAndBlur.vfp
glprogs/heatHazeWithMaskAndBlur.vfp
glprogs/HeatHazeWithMaskAndDepth.vfp
glprogs/HeatHazeWithMaskAndDepth.vfp
------- Game Map Init SaveGame -------
glprogs/cookMath_pass1.vfp
glprogs/cookMath_pass1.vfp
glprogs/cookMath_pass2.vfp
glprogs/cookMath_pass2.vfp
glprogs/brightPass_opt.vfp
glprogs/brightPass_opt.vfp
glprogs/blurx.vfp
glprogs/blurx.vfp
glprogs/blury.vfp
glprogs/blury.vfp
glprogs/finalScenePass_opt.vfp
glprogs/finalScenePass_opt.vfp
Compiled '/usr/share/games/darkmod/maps/training_mission.script': 17.2 ms
---------- Compile stats ----------

Memory usage:
Strings: 46, 7248 bytes
Statements: 21030, 420600 bytes
Functions: 1300, 131936 bytes
Variables: 96188 bytes
Mem used: 1156620 bytes
Static data: 2277552 bytes
Allocated: 2844900 bytes
Thread size: 7068 bytes

collision data:
637 models
67370 vertices (1578 KB)
112391 edges (3951 KB)
45783 polygons (3201 KB)
6022 brushes (826 KB)
23595 nodes (645 KB)
68211 polygon refs (532 KB)
20190 brush refs (157 KB)
35872 internal edges
1148 sharp edges
0 contained polygons removed
0 polygons merged
10894 KB total memory used
495 msec to load collision data.
map bounds are (5688.0, 4448.0, 2816.0)
max clip sector is (177.8, 278.0, 352.0)
6 KB passage memory used to build PVS
3 msec to calculate PVS
76 areas
182 portals
9 areas visible on average
912 bytes PVS data
[Load AAS]
loading maps/training_mission.aas48
[Load AAS]
loading maps/training_mission.aas96
[Load AAS]
loading maps/training_mission.aas32
done.
[Load AAS]
loading maps/training_mission.aas100
[Load AAS]
loading maps/training_mission.aas_rat
done.
[Load AAS]
loading maps/training_mission.aas_elemental
WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default
removed 16 degenerate triangles
removed 16 degenerate triangles
removed 12 degenerate triangles
removed 48 degenerate triangles
removed 8 degenerate triangles
removed 48 degenerate triangles
removed 8 degenerate triangles
removed 28 degenerate triangles
removed 30 degenerate triangles
removed 2 degenerate triangles
WARNING:file def/tdm_prop_items.def, line 507: 'replace_anim_idle_sit_tap01' al
ready defined
removed 43 degenerate triangles
removed 22 degenerate triangles
removed 4 degenerate triangles
WARNING:Image name "-" is too short
removed 2 degenerate triangles
removed 32 degenerate triangles
removed 16 degenerate triangles
removed 12 degenerate triangles
removed 75 degenerate triangles
removed 16 degenerate triangles
removed 54 degenerate triangles
removed 16 degenerate triangles
removed 1 degenerate triangles
glprogs/heatHazeWithDepth.vfp
glprogs/heatHazeWithDepth.vfp
WARNING:idFileSystem::OSPathToRelativePath failed on
removed 24 degenerate triangles
removed 18 degenerate triangles
removed 2 degenerate triangles
WARNING:unknown model type '_prelight_light_187.2'
No running thread for RestoreScriptObject(), creating new one.
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'
WARNING:Couldn't load gui: 'guis/chat.gui'
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
--------------------------------------
----- idRenderModelManagerLocal::EndLevelLoad -----
0 models purged from previous level, 1186 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch
WARNING:Couldn't load image: _bloomimage
WARNING:Couldn't load image: _cookedmath
WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armour
_poor_ed
WARNING:Couldn't load image: layer3s
WARNING:Couldn't load image: tdm_tongue
WARNING:Couldn't load image: arms_legs
WARNING:Couldn't load image: rope_belt
WARNING:Couldn't load image: belt
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: sleeve
WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands
WARNING:Couldn't load image: -
WARNING:Couldn't load image: extinguishable/buoy_light01
WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01
WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01_andbas
e
0 purged from previous
203 kept from previous
1285 new loaded
all images loaded in 33.6 seconds
----------------------------------------
----------------------------------------
----- idSoundCache::EndLevelLoad -----
265579k referenced
3658k purged
----------------------------------------
sound: missing efxs/training_mission.efx
-----------------------------------
70161 msec to load training_mission
interactionTable generated of size: 134217728 bytes
------------- Warnings ---------------
during training_mission...
WARNING:Couldn't load gui: 'guis/chat.gui'
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'
WARNING:Couldn't load image: -
WARNING:Couldn't load image: _bloomimage
WARNING:Couldn't load image: _cookedmath
WARNING:Couldn't load image: arms_legs
WARNING:Couldn't load image: belt
WARNING:Couldn't load image: extinguishable/buoy_light01
WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01
WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01_andbas
e
WARNING:Couldn't load image: layer3s
WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armour
_poor_ed
WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands
WARNING:Couldn't load image: rope_belt
WARNING:Couldn't load image: sleeve
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tdm_tongue
WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch
WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default
WARNING:file def/tdm_prop_items.def, line 507: 'replace_anim_idle_sit_tap01' al
ready defined
WARNING:idFileSystem::OSPathToRelativePath failed on
WARNING:Image name "-" is too short
WARNING:unknown model type '_prelight_light_187.2'
32 warnings
Bloom Kernel size is set to: Small
Using TDM's enhanced interaction
The ambient volume is now -8.479970 decibels (range: -60..0), i.e., 55.555553%
of full volume.
Restarting ambient sound snd_hub'(city_silentnight) with volume -8.479970
--------- Game Map Shutdown ----------
WARNING:Door atdm_mover_door_23 is not within a valid AAS area
WARNING:Door door_96x48x2hinge_1 is not within a valid AAS area
ModelGenerator memory: 15 LOD entries with 3 users using 1590 bytes, memory sav
ed: 720 bytes.
WARNING:idClipModel::FreeTraceModel: tried to free uncached trace model (index=
0)
--------- Game Map Shutdown done -----
]condump consoleDump.txt
Dumped console text to consoleDump.txt.

 

 

Also, this is what happened after the condump, when I went through the game exit procedure:

 

 

 

--------- Game Map Shutdown done -----
missed 2 sound updates
snd_pcm_writei() reports broken pipe (underrun) while sending 4096 frames. Retrying but also sending 1024 duplicate frames first. Try increasing 's_alsa_underrun_extrafill' if this persists.
snd_pcm_writei() reports broken pipe (underrun) while sending 4096 frames. Retrying but also sending 1024 duplicate frames first. Try increasing 's_alsa_underrun_extrafill' if this persists.
snd_pcm_writei() reports broken pipe (underrun) while sending 4096 frames. Retrying but also sending 1024 duplicate frames first. Try increasing 's_alsa_underrun_extrafill' if this persists.
]condump consoleDump.txt
Dumped console text to consoleDump.txt.
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
shutdown terminal support
About to exit with code 0

 

Edited by GreyGhost

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