Jump to content
The Dark Mod Forums

Recommended Posts

Posted

I'm trying to update darkmod from 2.03 to 2.05 and it seems to be in a continuous loop telling me to "continue" and "restart". It appears to be downloading a 1.5 mb file each time and most of the time it ends with 90% or so done. It has on occasion downloaded 100%, but the loop persists. Can someone please help?

Rich

Posted (edited)

that shall work.

If not, change the filename of the updater, run the updater again and remove the old updater:

  1. change the name of "tdm_update" to "tdm_updateold" (for example),
  2. run the tdm_updateold.
  3. After the update, you will see two tdm_updates.
    Remove tdm_updateold.

Or create a new folder, place the updater in there and run the updater. remove the old folder.

Edited by freyk

.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • The Black Arrow

      I was playing Doom 3, and I learned how to edit maps text-by-text, this should help me a lot with finding secrets and locations I hope.
      That is, if I feel sneaky and greedy...Which I always do, can't get enough 100% a mission.
      · 0 replies
    • datiswous

      So on a regular basis I try to start building something in Darkradiant but very quickly I loose interest and give up.
      I tend to
      create a room, position an ai in it (or first ai, then room, probably better) put a light in it Put some stuff in it test the room in tdm Now I had this new idea:
      Start of with a gigantic room. To skip the importance of sealing for the time being and to think broader than one room. Then just use ground without wall, just to visualise the structure of the level.  Then just use prefab walls and other elements (arches, etc.). Just building area's that aren't enclosed. I can always close them at a later point. Maybe this is all very logical from a mappers perspective, but tdm is the first game where I have done any kind of real mapping and I always stop at the start. It just takes too long to make something exciting.
      I want to build something at some point, because over time I accumulated lots of ideas.
      · 15 replies
    • MayheM

      It would be nice to have a link to the forum thread of a mission in download section, rather than having to search for it manually, like on Thief Guild.
      · 1 reply
    • taffernicus

      Anaglypta , floral and damask wallpaper look great in older homes 
      It’s rare to see anyone using “shader not found” wallpaper in their house

       
      · 0 replies
    • Ansome

      Terribly difficult juggling map designing with work, but I'm still alive and chipping away at something very special. I'm actually making a collaboration of sorts with a friend, I make the map itself and he acts as my "Chief Scope Creep Consultant" that checks in every so often to make sure this project isn't getting out of hand. It's a good system!
      · 2 replies
×
×
  • Create New...