Jump to content
The Dark Mod Forums

Crucible Of Omens : Unattainable Loot


CountMorillonite

Recommended Posts

I don't know if this is the proper place to raise the topic of a potential bug (Feedback & Support instead ??).

 

I've come across this before. Many times an item is next to impossible to pick up, but eventually (with contortions) it will highlight. In this case I could not pick the "purse" up off a desk.

 

post-38134-0-19838400-1513963117_thumb.jpg

 

It is in the Balakin Manor ( blue wallpaper) and on the desk in the only room on the top floor.

 

I remember an explanation for this and it was pretty involved (for a non-programmer), but can be fixed when notified. Nevertheless, is there something I can do to get this item now or do I have to wait for a fix to be applied and uploaded.

 

This is an awesome mission btw.

 

 

 

 

Link to comment
Share on other sites

@CountMorillonite, have you tried leaning in to frob the coin purse or failing that fully opening closing the compartment door.

 

Can a mod move this to the relevant thread please

Hi Bikerdude,

 

Thx for the quick reply.

 

Yes, I leaned to and fro, right and left at an angle, and played opening and closing the compartment door a number of times. There was a crate whose contents I couldn't grab elsewhere in this mission, but perseverance rewarded me when I closed the crate door and opened it again. Such is not the case here.

Link to comment
Share on other sites

Wow...thx for the link. Looks like this problem is not so rare.

 

One observation. Based on only 2 times where this happened to me ( the other was a Penney Dreadful mission), it seems that unfrobbable loot may occur where the item of interest is crowded in with other things that can be frobbed. In this case, there was the compartment door itself, plus a drawer immediately underneath the compartment plus a readable item and various pickupable objects. The density of highlightable objects may be a factor. Maybe changing resolution would trigger a solution ?? Because not everybody has had this problem and everybody doesn't play at the same resolution ( I play at 2560x1440)

Link to comment
Share on other sites

Wow...thx for the link. Looks like this problem is not so rare.

 

One observation. Based on only 2 times where this happened to me ( the other was a Penney Dreadful mission), it seems that unfrobbable loot may occur where the item of interest is crowded in with other things that can be frobbed. In this case, there was the compartment door itself, plus a drawer immediately underneath the compartment plus a readable item and various pickupable objects. The density of highlightable objects may be a factor. Maybe changing resolution would trigger a solution ?? Because not everybody has had this problem and everybody doesn't play at the same resolution ( I play at 2560x1440)

I posted this problem in PD2 as thread as well, I can safely say this glitch popping up is keeping me from uploading as much videos as I used to.

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

Link to comment
Share on other sites

Feature request, or at least request for discussion: a button that, when you push it, the frob boxes for local (or all) objects are extended out some standard and very long length (either while it's pressed, a toggle, or time bound for a few seconds), to ensure all objects can always be frobbed (as intended). It's a way to get around this buggy behavior without changing any map files & without really changing the gameplay, since it's still intended for these objects to be frobbed.

 

There might be a few cases where it allows you to prematurely frob thing you shouldn't until later, but this should be thought of more like the cvar to un-clip yourself out of geometry. It's designed to avoid buggy behavior that stops progress, not to be an exploit really.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

I posted the same type problem in a Penny Dreadful mission a few months ago, but I don't remember which one. I was given a set of instructions to possibly fix it, but walked away instead and finished without 100% loot capture (not a big deal). It's funny because I was trying to figure out what PD2 stood for and didn't consider it represented a mission ( and one I was familiar with too !)

Link to comment
Share on other sites

There is a known bug with frobbing purses. It should be fixed in 2.06. Is anyone experiencing this problem in 2.06?

 

http://bugs.thedarkmod.com/view.php?id=4573

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
    • The Black Arrow

      Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
      · 0 replies
×
×
  • Create New...