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Fan Mission: Shadows of Northdale ACT I - A Curious Mind by Goldwell (2018/03/23)


Goldwell
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10 hours ago, duzenko said:

What was the bug tracker # for that another issue?

Wasn't able to find a bugtracker issue for it, but I found the thread where it was discussed. The changes took place around the 21st of March (i.e. rev 15880-15882).

I'm not even sure whether the code or only the assets was changed, but I've never seen this black lamp issue before 2.08, and now it comes up regularly and is fixable by adding quotation marks. This is even though stgatilov found a piece of code in the linked thread that suggests this shouldn't have an effect ingame.

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8 hours ago, Dragofer said:

Wasn't able to find a bugtracker issue for it, but I found the thread where it was discussed. The changes took place around the 21st of March (i.e. rev 15880-15882).

I'm not even sure whether the code or only the assets was changed, but I've never seen this black lamp issue before 2.08, and now it comes up regularly and is fixable by adding quotation marks. This is even though stgatilov found a piece of code in the linked thread that suggests this shouldn't have an effect ingame.

Sounds like an easy fix at least. I'll have to add that to the list of updates going out for my missions.

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  • 1 year later...

A small fix for particle fog rendering near water:

tdm_ghouse_sfx.mtr

Needs to be added to a materials sub-folder in the darkmod/fms/northdale1 folder

tdm_sfx.mtr

 

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