mcmike1489 12 Posted May 28, 2019 Report Share Posted May 28, 2019 (edited) How do I customize the uniforms of a guard by changing the color of their clothes if I wanted to create my own mission with a guard type that is specific and create a completely new guard family? For example, Bafford, Ramirez, Constantine guard, etc. Edited May 28, 2019 by mcmike1489 Quote Link to post Share on other sites
Springheel 4645 Posted May 29, 2019 Report Share Posted May 29, 2019 You would need to find the clothing texture and make your own version, make a material file for it, and then make skin swapping the two materials. Not trivial if you're not familiar with those steps. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
mcmike1489 12 Posted May 29, 2019 Author Report Share Posted May 29, 2019 I never done this before, but thanks for letting me know. I'm new to level editing and design completely. Quote Link to post Share on other sites
Springheel 4645 Posted May 29, 2019 Report Share Posted May 29, 2019 It's something you should probably leave until near the end of your mapping process. By the time you get there, you'll have a better handle on what some of those things mean, or someone will be willing to help you out. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
mcmike1489 12 Posted May 29, 2019 Author Report Share Posted May 29, 2019 I'll look for a tutorial on how to do this if there is one somewhere online. Quote Link to post Share on other sites
HMart 337 Posted May 29, 2019 Report Share Posted May 29, 2019 I'll look for a tutorial on how to do this if there is one somewhere online. See if this helps https://modwiki.dhewm3.org/Skin_%28decl%29 https://modwiki.dhewm3.org/SetSkin_%28script_event%29 Quote Link to post Share on other sites
mcmike1489 12 Posted May 29, 2019 Author Report Share Posted May 29, 2019 Cool, thank you! 1 Quote Link to post Share on other sites
stumpy 242 Posted June 5, 2019 Report Share Posted June 5, 2019 (edited) to find all the skin materials used on an AI they are in the AI's md5mesh file, its a text file so the names of the materials used can be read from each mesh definition in the file. then you create a skin file and replace the materials you need to replace to get the effect you need. if its not an ai then you can look at the def file to find out which model it uses, if its a ase file then it's a text file and you can open it to find the materials used,if its not an ase file then you need a binary/hex editor to read the file to find what materials is used.the def file will also say if it has a skin file, the skin file makes easier to change the skin of a object. an AI's head is a seperate md5mesh file, you can create a custom AI def file to make an AI use the same head. it you change the skin on a head.you sometimes need to do this because the game places random heads on the AI for variety. Edited June 5, 2019 by stumpy Quote Link to post Share on other sites
Springheel 4645 Posted June 6, 2019 Report Share Posted June 6, 2019 you sometimes need to do this because the game places random heads on the AI for variety. The only time the default head is not used is if the mapper changes it manually. There is no randomness involved. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
mcmike1489 12 Posted June 6, 2019 Author Report Share Posted June 6, 2019 Ok, thank you for the info. This will definitely help. Are there also custom content I can also download to put in my game as well? Like mappers uploaded custom guard appearances for both male and female models? Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.