Fieldmedic 153 Posted June 2, 2019 Report Share Posted June 2, 2019 Hi! Been a while since I mapped now... Been at the computer for at least four hours to try to make an easy conversation between two actors...Almost about to throw in the towel on this... I want the player to walk up to a lady and talk to her and when he does, the camera should change to a view from behind the player. I will add an AI in front of her to simulate the player. The thing is, it works if I don't use/target the camera (a func_cameraview that targets a target_null entity), but as soon as I switch to the camera view the conversation just ends. I have tried to change the camera in the middle of the conversation and yes, the talking just stops... I have tried to consult the snitchmap but I just don't get why my conversation just dies when I switch to the camera... (And yes, I have tried to teleport the player to be beside the people talking but it's not the problem. And it shouldn't be important either because the conversation shouldn't start until the player walks up right in front of the lady.) Quote Link to post Share on other sites
STRUNK 270 Posted June 2, 2019 Report Share Posted June 2, 2019 (edited) Fieldmedic is changing the camera view also triggering the speaker perhaps (to off)?I don't know if you trigger the audio and the camera from the same triggers .. but makining a seperate trigger path for each seems to be a necessity. Edited June 2, 2019 by STRUNK Quote Link to post Share on other sites
Fieldmedic 153 Posted June 2, 2019 Author Report Share Posted June 2, 2019 Nope, using different triggers doesn't solve it... Quote Link to post Share on other sites
Goldwell 2477 Posted June 3, 2019 Report Share Posted June 3, 2019 Have you tried adding the "cinematic" "1" spawnarg to all entities in the cinematic? Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Snowed Inn | Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse Link to post Share on other sites
Fieldmedic 153 Posted June 3, 2019 Author Report Share Posted June 3, 2019 Thanks Goldwell! Works now 1 Quote Link to post Share on other sites
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