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Bikerdude & Shadowhide's City Map - Beta testers wanted


grayman

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Sign me up too! I'm also having a problem with the link. Do I have to be a member there too?

(Not on my machine, In Europé, but it works excellent )

My hobby built desktop is: XFX Play Hard-nVidia nForce 790i Ultra SLI

Onboard is:

CPU: Intel Socket 775

VGA: nVidia GeForce EVGA GTX-260

RAM: DDRIII 16Gb

HDD: 2 Tb

OS: 64bit Win 8.1

All service packs and latest drivers installed.

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I could definitely help out with a beta test, this mission has been teased for years now, exciting to see it nearing release!

My Fan Missions:

   Series:                                                                           Standalone:

Chronicles of Skulduggery 0: To Catch a Thief                     The Night of Reluctant Benefaction

Chronicles of Skulduggery 1: Pearls and Swine                    Langhorne Lodge

Chronicles of Skulduggery 2: A Precarious Position              

Chronicles of Skulduggery 3: Sacricide

 

 

 

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  • 2 weeks later...

This discord app is Crap! I can't find my way to link at all !!

I'll just wait for the fm to come out I guess… Sorry Bikerdude  :(

Can't you send me a direct link to my email ?

acolyte6@comcast.net 

(Not on my machine, In Europé, but it works excellent )

My hobby built desktop is: XFX Play Hard-nVidia nForce 790i Ultra SLI

Onboard is:

CPU: Intel Socket 775

VGA: nVidia GeForce EVGA GTX-260

RAM: DDRIII 16Gb

HDD: 2 Tb

OS: 64bit Win 8.1

All service packs and latest drivers installed.

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Wow, Biker hit the arbitrary TDM engine limits again it seems. Thanks for the link.

That seems to be an enormous beast of a map that he is growing there - will probably take some hours to explore...

P.S.: "There will never be a need for a Vertex cache bigger than 256MB!"

Edited by Abusimplea
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3 hours ago, Filizitas said:

Can we see some screenshots? 

I especially liked these ones:

O1Yvuj2.jpg

F7oH1vr.jpg

 

3 hours ago, chakkman said:

Any idea when we can count on a release?

A couple hundred bug reports have been processed so far and bikerdude has been spending time working around that vertex limit. @Bienie and I have started fortifying the map with additional readables with @Amadeus acting as our editor, but with a map this size there's still loads of potential for more readables, so any creative writers would be welcome to step in - we have a Google Doc in one of the Discord server's channels. Plus the main storyline has been planned out by @Melan but still needs several important readables. So it's a bit of an indirect response to your question.

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