Jump to content
The Dark Mod Forums

Feather Duster Request


grayman

Recommended Posts

  • 2 weeks later...

I'm not doing any modelling atm, but maybe Peterspy or Epifire could help?  Don't know how often they read the forums, but they're active on Discord.

Link to comment
Share on other sites

20 hours ago, grayman said:

No takers, eh?

 

I did see your post when you first posted it, but I have 0 modelling skill so I didn't post anything.

 

But I know we do have some skilled modelers such as @Epifire @kingsal @Arcturus @peter_spy who might be kind enough to pop in and offer their skills?

Link to comment
Share on other sites

If you don't care too much about quality, I could do something quick and dirty tomorrow.

Link to comment
Share on other sites

Sorry I'm not near as active on the forums these days since pursuing the portfolio again but this could be quickly whipped up I think.

If anything I'd just need to get a suitable material for the feathery parts to look... feathery. If Springheel provides a model, obviously we shouldn't need two but in the case that cannot be done I'm sure I could come up with something.

Modeler galore & co-authors literally everything

 

 

Link to comment
Share on other sites

Alright, so here's the first pass. If you want it more dense with feathers I can add in more. The lighting is a bit harsh but I'm kinda running into the limitations of our lack in subsurface scattering. Or soft alpha filtering.

Let me know what you think, it's super simple but I figured was about the detail you'd need. NOTE: it's only static so it'll need a collision hull treatment if you want it to be player-chuckable...

0HflFVp.jpg
 

  • Like 3

Modeler galore & co-authors literally everything

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 2 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...