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mmij

Contorted AI at game start.

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Greetings. I am new to DarkRadiant and I'm working on my first rooms. I'm using an AI for scale during the process, and when I dmap and map the room to test it, the AI is showing up contorted and unmoving until it receives stimulus (eg. a body-shot with a water arrow). I've attached a picture for reference.

While this would be a good effect for a horror mission, it's unwanted now.

Why might this be happening?

Cheers.

zedshop_2020-05-01_04.46.11.jpg

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That's a weird one.  It looks like the spine joint is rotated the wrong way.  Does this happen with all AI?  Does it happen when you play other maps?

 

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I've never seen it in anything except for what I'm building. I'm using the latest release of Radiant and DarkMod, so I dunno. 

If I could trigger the AI with some kind of stimuli at the start of the game, then it would act normally. But I don't want to start it in an alert state.

(What's really creepy is when she starts talking... It's like some kind of tortured soul was summoned to oracle for you. )

Edited by mmij
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How bizarre. Could definitely be useful in a horror movie if we can identify the cause and have it repeatable. :)  What about

other AI? Does it happen with them too?


I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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I've eliminated a bunch of stuff from the map to see if I could figure out the cause, but no luck. Here is the map file with the creatures we have spoken of.
There's three of them in that pose, so it gets interesting when they begin greeting one another.

Originally it was every AI, but now it only seems to be these wenches. I had a couple nnoblemen that appeared contorted, but I could not make it reproductable. Horses were fine, a couple guards looked a little weird, but that went away. 

The attached map is a wreck, but it went from a work in progress to an experiment quickly; don't mind the mess.

 

stealers.map

Edited by mmij

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