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Is there a console command that would help the AI continue their routes after getting stuck?


darksilence
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Sometimes the AI gets stuck. For example, a guard may be treadmilling on a specific point, or walking around a small circle.

Is there some kind of console command to solve that issue, at least while playing? Maybe a console command to reset AI paths, or relocate the one that is stuck so they can continue their patrol?

 

Edited by darksilence

The Dark Mod Database: https://tdmdb.com

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The treadmilling and circle-walking often happen when geometry has changed and the dmap hasn't been updated, so the pathfinding is out of date. It can also happen if there brushwork for paths isn't very clean. So if you dmapped and cleaned up areas where that happens that might prevent it from happening more. When areas are made well, I think it's a rare occurrence.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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12 hours ago, grayman said:

Are you playing an existing mission, or creating one?

I was actually playing WS5 :) (amazing series by the way, looking forward to WS6!).

A guard had gotten stuck at the top of the stairs that lead to the security office, walking in circles. I solved it by opening the door of a manager office, so when he saw the door open he went to investigate, and then his path got fixed. 

This is a problem that I've noticed in other missions too (not in the WS series, but in others), it's rare like demagogue said, but it happens. It's hard to reproduce too, although I've seen it happen in other stairs (for example, in the ship of Perilous Refuge, I had 3 guards stuck on a stair the whole mission, and I only realized it at the end).

The Dark Mod Database: https://tdmdb.com

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If you can take a screenshot of the door in question, I’ll take a look. Hopefully corrected versions of all WS missions will get released after last Mission is released.

 

glad you’re enjoying the series.

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