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The Dark Mod VR 2.09 alpha is now available :)


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Phew, it's almost exactly been 3 years since my first post about my VR modification for TDM. Three more versions of the game have been released in the meantime, and with them come performance improvem

As a minor note, tdm_installer will soon allow publishing user-made versions --- that's what "Custom Manifest URL" is for. It is not implemented yet, but soon will be. I'm not sure if it would be

Alpha 6 is out: https://github.com/fholger/thedarkmodvr/releases/tag/v2.0.9_alpha6 It contains some minor improvements to culling with experimental support for non-parallel projections for canted

  • 3 weeks later...

Of course, but the amount of code that can be "copied" is limited due to the differences in engines between TDM and D3 BFG, and also the difference in weapons and interactions.

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