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To our modelers:

I've created a statue of the Werebeast for my current WIP.

It works fine, except if you look at it and start look up, it disappears. Looking down, left or right doesn't cause the problem.

What aspect of the model causes this to happen? I suspect I have to increase the size of something, but I don't know what that is.

Thanks.

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I remember this happening with md5meshes long, long ago.  Don't remember what caused it or if it's related.

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At this point, I'm inclined to release the mission with the problem. If someone can figure it out in the future, I'll consider updating the mission if the change is in my support files.

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If the statue should just be in the default position you could export it as an .ase model. No need for the extra complexity of a ragdoll underneath the hood.

2 hours ago, kingsal said:

Thats a strange one, can you give me the coordinates in your map and Ill have a look? Sounds like what stagatilov mentioned, whacky matrix on something.

The entity's name is atdm_env_ragdoll_werebeast_steele_1, but it doesn't look rotation-hacked and doesn't have special settings otherwise.

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4 hours ago, kingsal said:

Thats a strange one, can you give me the coordinates in your map and Ill have a look? Sounds like what stagatilov mentioned, whacky matrix on something.

-375 1718 79

Thanks.

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2 hours ago, Dragofer said:

If the statue should just be in the default position you could export it as an .ase model. No need for the extra complexity of a ragdoll underneath the hood.

That solved the problem. The new model stays fully painted from all view angles, even when using the spyglass.

Thanks!

 

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