Jump to content
The Dark Mod Forums

Wondering About Poly Count Limits.


Philthy

Recommended Posts

Average is usually about 65-75,000 tris per portal. You can go higher than that, but it's always good to keep the low end people in mind. ;)

 

If you wanna know about max poly count in general though...well...as far as anyone knows there isn't one. As long as your comp can handle it Doom 3 can render it.

Link to comment
Share on other sites

Note when Renz says "per portal" he means that's the total number of poly's in a given area that is sectioned off by visportals. Visportals are a helpful tool that divides up the map so that the renderer renders the stuff within the player's portal area, but then doesn't try to render stuff that the player can't possibly see from that area.

Link to comment
Share on other sites

Average is usually about 65-75,000 tris per portal. You can go higher than that, but it's always good to keep the low end people in mind. ;)

Does that take into account the fact that you may be rendering more than one visportal at once? If you have two adjacent portals with 75,000 tris each, you may be able to see 150,000 if you stand in the right position.

Link to comment
Share on other sites

I'd say the best thing to do there would be to bottleneck 2 complicated areas and put another portaled zone between em.

 

Like instead of having 2 gigantic rooms with loads of cool architecture side by side have a small hallway connecting them together instead.

Link to comment
Share on other sites

I'd say the best thing to do there would be to bottleneck 2 complicated areas and put another portaled zone between em.

 

Like instead of having 2 gigantic rooms with loads of cool architecture side by side have a small hallway connecting them together instead.

OK, that's what I thought. By "65k per portal" you meant "65k renderable at any one time", and it's up the the designer to make sure the visportals are set up correctly to effect this.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Ansome

      Finally got my PC back from the shop after my SSD got corrupted a week ago and damaged my motherboard. Scary stuff, but thank goodness it happened right after two months of FM development instead of wiping all my work before I could release it. New SSD, repaired Motherboard and BIOS, and we're ready to start working on my second FM with some added version control in the cloud just to be safe!
      · 1 reply
    • Petike the Taffer  »  DeTeEff

      I've updated the articles for your FMs and your author category at the wiki. Your newer nickname (DeTeEff) now comes first, and the one in parentheses is your older nickname (Fieldmedic). Just to avoid confusing people who played your FMs years ago and remember your older nickname. I've added a wiki article for your latest FM, Who Watches the Watcher?, as part of my current updating efforts. Unless I overlooked something, you have five different FMs so far.
      · 0 replies
    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 4 replies
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
×
×
  • Create New...