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[BUG] "Player Field of View" isn't working (2.09)


Darkness_Falls
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I set FOV, but my view doesn't change to what I want until I pick something up (candle, fruit, etc.)

I've set it to 130 here to demonstrate. The FOV doesn't change to 130 until I actually pick up the apple; then it just hard-cuts to that 130 FOV. As soon as I drop the apple, it reverts to basic/default FOV.

I did some searches and didn't see this issue. If it's known, my apologies.

playerFOV-menu.jpg.1a4b4940295b22bae085cd36a9d4cf6b.jpg

playerFOV-1.jpg.cd82fbf4dea559baa610d4385f1502df.jpg

playerFOV-2.jpg.1b768446efbeec759b5b9c49cb359fb7.jpg

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