Jump to content
The Dark Mod Forums

Christmas "Connections" Contest 2021


nbohr1more
 Share

Connections Contest Vote Format  

4 members have voted

  1. 1. Story Quality and Theme ( Stars )

    • 1
      0
    • 2
      0
    • 3
      0
    • 4
      0
    • 5
      4
  2. 2. Gameplay Quality ( Stars )

    • 1
      0
    • 2
      0
    • 3
      1
    • 4
      0
    • 5
      3
  3. 3. Visual Quality ( Stars )

    • 1
      1
    • 2
      0
    • 3
      0
    • 4
      0
    • 5
      3


Recommended Posts

On 10/4/2021 at 6:49 PM, thebigh said:

Join the contest Mezla! The more the merrier. :)

Thank you for your kind words, but I'm 'too small' to compete and lost in the real world* recently, so... 😉
I'm sure there will be lots of amazing missions created by the great minds of this community! 👊

*not 'nuff taffin' observed, rawr

Edited by Mezla
  • Like 1
Link to comment
Share on other sites

Sounds like you're making good progress. I'm about 80% of the way through making the layout as well. As for the connections, I already refer to my only released level as well as the one that was 60% complete before I shelved it to work on the Christmas contest.

  • Like 1

{ 0 | 🞵 } = funk_tastic

My missions:          the Factory Heist

Link to comment
Share on other sites

  • 2 weeks later...

It's very much looking like I won't be able to make a contest FM with what's going on in RL - but I'll be happy to help out any participants with scripted setups (just describe what you want to do and it can probably be done) and advise on implementing new 2.10 features:

- advanced security cameras

- "x-ray" screens that can change the appearance (skin, model, render order) of things seen through them (not documented yet)

- official support for tracking secrets

Note that the contest deadline currently ends about 1-2 months before the expected 2.10 release date, so apart from x-ray screens (which have just been updated in 2.10 to support AIs) dev builds would be required until then.

  • Like 2
Link to comment
Share on other sites

20 minutes ago, thebigh said:

Do you know if there's a complete list of new stuff added for each version?

A while back I made a rough summary of what's been added in recent versions:

  • 2.10: security camera overhaul, xrays expanded to AIs, official support for secrets, new furniture, subtitles
  • 2.09: animated prefab of the steam engine, new assets (furniture, fireflies, ambient AIs, blue fire elementals, Eve statue, naval clock)
  • 2.08: xrays, new monsters (beastmen, running zombies, rudimentary werebeast, flamebearing skeletons), new assets (body bags, scientific instruments/papers, covered furniture, various Dragofer's stuff including decorative ship models)
  • 2.07: more Springheel modules, a few new assets

 

  • Like 2
Link to comment
Share on other sites

1 hour ago, thebigh said:

Sorry to hear you have to drop out.

Of the cool new 2.10 features I already used tracking secrets.

Do you know if there's a complete list of new stuff added for each version?

image.thumb.png.cb40e5cf619be153820d8602e4ff9800.pnghttps://bugs.thedarkmod.com/changelog_page.php

Edited by Anderson

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

badge?user=andarson

Link to comment
Share on other sites

Yeah, the most detailed lists currently are the update changelogs on the Wiki, which are what my rough list was compiled from, together with my recollection. Would need someone to go through the SVN log to get a more precise list.

Link to comment
Share on other sites

1 hour ago, thebigh said:

Yeah, I found stuff like that. But "some new modules" isn't super informative if I want to put in one that was specifically added in 2.08. I don't know how to find that out. Oh well, I suppose it doesn't really matter.

Did you check out the Moddb release articles?

https://www.moddb.com/mods/the-dark-mod/articles

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

  • 1 month later...

@nbohr1more A few of us have been discussing a deadline extension on this. I know for me, its going to be pretty tight to get my mission tested and ready, especially with holidays and traveling :(

What are peoples thoughts? Maybe push the deadline until mid - late January?

Link to comment
Share on other sites

9 minutes ago, kingsal said:

@nbohr1more A few of us have been discussing a deadline extension on this. I know for me, its going to be pretty tight to get my mission tested and ready, especially with holidays and traveling :(

What are peoples thoughts? Maybe push the deadline until mid - late January?

I second this. The deadline is getting extremely tight, especially with the holidays, so a few more weeks would be super helpful

 

FMs: A Good Neighbor

Link to comment
Share on other sites

@Goldwell@thebigh @jonri@DeTeEffare further confirmed/possible contest participants I'm aware of - what's your stance on a deadline extension past the original Christmas deadline?

Personally I think the most sense would be if the deadline were aimed at the 2.10 release date since part of the contest idea is to reward use of 2.10 features. But this is 1 1/2 months later (middle of Feb) than the original deadline, so it might be unfair if some of the entrants designed their mission on a small scale to be sure to meet the original deadline.

  • Like 3
Link to comment
Share on other sites

3 hours ago, Dragofer said:

But this is 1 1/2 months later (middle of Feb) than the original deadline, so it might be unfair if some of the entrants designed their mission on a small scale to be sure to meet the original deadline.

Thats a good point.  An extra 1 1/2 months might be too much, but moving it a couple weeks to avoid the holidays would be nice. 

  • Like 1
Link to comment
Share on other sites

3 hours ago, Dragofer said:

@Goldwell@thebigh @jonri@DeTeEffare further confirmed/possible contest participants I'm aware of - what's your stance on a deadline extension past the original Christmas deadline?

Personally I think the most sense would be if the deadline were aimed at the 2.10 release date since part of the contest idea is to reward use of 2.10 features. But this is 1 1/2 months later (middle of Feb) than the original deadline, so it might be unfair if some of the entrants designed their mission on a small scale to be sure to meet the original deadline.

I am in favor of extending the release date as well.

 

It makes more sense to have the contest deadline after 2.10's release so we can use the new features from day 1 of releasing our missions.

  • Like 1
Link to comment
Share on other sites

I have no objections to extending the release but whatever is decided please keep in mind that the 2.10 features are

a "risk \ reward scenario"*

This means that you can release a mission that only works on the 2.10 dev builds:

but voting will remain open until the a few days after the 2.10 release.

The idea being that we are providing extra incentive for players to test 2.10 beta.

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

I would definitely make use of the time if the deadline was as close to the 2.10 release as possible! I imagine a lot of missions with February releases would be in the beta testing phase in the months prior to the 2.10 release, which hopefully would still mean more 2.10 testing get’s done as result of the contest.

Link to comment
Share on other sites

I'll make use of however much extension time is decided upon.  I think being closer to the 2.10 release makes sense, maybe add the month of January to the contest.  This would still leave a couple post-deadline weeks before the 2.10 release.  If beta testers for the contest maps shake out additional bugs that get fixed during January, it might work out that an official beta or release candidate build could be timed to coincide with the contest deadline.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recent Status Updates

    • nbohr1more

      Sorry for the delay. The 2.09b Hotfix is now up at Moddb  https://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-209-full
      · 0 replies
    • STiFU

      I started skateboarding again after a 20 year hiatus. Whish me luck I don't break anything. 😄
      · 6 replies
    • freyk

      Some years earlier i created some launchers for TDM. uploaded today some new sourcecode and executables on my github repo.
       
      · 0 replies
    • Epifire

      Say, I know it's been a while since the site got overhauled from the crash. But did we ever figure out if/how to get the recent topics & replies list back? It's not a total deal breaker but it was nice for becoming a thread creeper again...


      · 6 replies
    • Epifire

      Some of you who've been on the TDM discord know I was out of work last Winter, just putting in hrs for the developer portfolio. Currently I've been working a seasonal job to pay the bills and now I'm finally in my last week before I get bumped off. Things will be tight but I'm planning a long off period to make as much content as I can. Big plans in Unreal Engine as well as my most ambitious TDM collab yet! Never been so excited to be a stuck at home to pursue my life's work. With a lotta time and maybe some luck, I'm hoping to get enough art work done that I may start applying around to studios.
      · 4 replies
×
×
  • Create New...