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Filcher - Thief and Deus Ex-inspired stealth game


Carnage
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On 9/27/2022 at 5:59 AM, lowenz said:

Take the enemies design, they're really not so "scary" being Dusk an horror game. Quake Ogres are still nightmarish creatures (combat behaviour, visual "impression", etc.) no matter the low poly technical aspect. It's all about the design.

But how is that "so poor"? And Dusk wasn't made to be a Doom/Quake killer, it was done in homage of those games.

Though don't really agree on Doom, it's movement and aiming being so limited.
 

I always assumed I'd taste like boot leather.

 

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