Jump to content
The Dark Mod Forums

Written in Stone [2022/01/28]


Amadeus

Story Quality and Theme (Stars)  

45 members have voted

  1. 1. Story Quality and Theme (Stars)

    • 5
      37
    • 4
      5
    • 3
      2
    • 2
      1
    • 1
      0
  2. 2. Gameplay Quality (Stars)

    • 5
      30
    • 4
      10
    • 3
      2
    • 2
      2
    • 1
      1
  3. 3. Visual Quality (Stars)

    • 5
      38
    • 4
      6
    • 3
      1
    • 2
      0
    • 1
      0


Recommended Posts

1 hour ago, esme said:
Spoiler

I noticed that the crystal dagger is a key, but I can't find anything it opens, is there something to open with it ?

 

yep! 

Spoiler

Take it back to the teleporter in the mage tower

 

  • Thanks 1
Link to comment
Share on other sites

18 minutes ago, therealdadbeard said:

it just goes back into the main menu

Yeah, I'd venture a guess that something is wrong here. You are on TDM version 2.10, right? And can you post your config file here? This will likely be an issue for a TDM dev though, @Dragofer or @nbohr1more

Link to comment
Share on other sites

2 hours ago, therealdadbeard said:

Is something wrong with my game after picking up the

  Reveal hidden contents

spectatcles

it just goes back into the main menu

Please open a thread in the tech support forum.

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

2 hours ago, pom said:

how do you unbrick the door at the bottom of the stairwell to get access to the east reading room?

Can you clarify? getting access to that room should be fairly straightforward

Link to comment
Share on other sites

9 hours ago, Amadeus said:

Can you clarify? getting access to that room should be fairly straightforward

hi sure, the doorway is bricked up, the one on the lowest level of the stairwell, i checked  a walkthrough video on youtube and its open, no bricks, but i cant finf a way to remove the bricks

Link to comment
Share on other sites

  • 2 weeks later...

Playing this and 'Iris' back to back may have been a mistake. Content overload xD

All enjoyable so far, though undead seem inconsistently knock-out-able. Shame as even with overt enemies I prefer knockouts over kills.

Quick question:

Spoiler

The big crystal cave under the Library. Very pretty, but does it have an actual purpose? Spent past 15mins walking around it unable to see anything to actually do down here.

 

Link to comment
Share on other sites

1 hour ago, Lzocast said:

Playing this and 'Iris' back to back may have been a mistake. Content overload xD

All enjoyable so far, though undead seem inconsistently knock-out-able. Shame as even with overt enemies I prefer knockouts over kills.

Quick question:

  Hide contents

The big crystal cave under the Library. Very pretty, but does it have an actual purpose? Spent past 15mins walking around it unable to see anything to actually do down here.

 

Where did you found the melting machine + energy for that?
You would not be able to get to the crystal cave otherwise.

As for the crystal cave:
 

Spoiler

in there there is 1 secret (really hard to find, well hidden) + secret road to Thistlewood library area (the one where you found the etching tool)

 

Link to comment
Share on other sites

I have just finished this mission:
I am at loss of words - fantastic work, from level design, to new gameplay mechanics, secrets (so well hidden secrets, I was able to discover only 4-5 of them).

And that secret area 

Spoiler

dedicated to Grayman - I had no idea darkmod is capable of such a nice daylight levels with no performance drops anymore! 😮

I still remember few years back this would not have been possible.

 

Edited by Tarhiel
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

  • 2 weeks later...

OK I'm a bit lost as to what to do now:

Spoiler

I have the Archmage's journal. I have the arcane rod (which can be used on crystal pedestals, although currently all it did with the one I tested it on was to turn it off). I have the Inquisitor's skull, and I recently found some Etching Tools in a library. But I don't know what to do with all this. Some people talk about a sword, I haven't found it yet, plus I'm not sure where to actually go.

Also something tells me this is one of those missions where I'll end up trying my absolute best and still miss a ton of loot. But I assuming no-one gets all the loot on a mission of this size on the first try. :)

EDIT: Well I managed somehow...

Spoiler

I even got the loot requirement despite thinking I'd miss out, though only ended up with a little over half the total loot in the level. I suspect a lot of it was scattered around the hidden temple or whatever that region was called, but frankly trying to hunt for loot while stay quiet across marble floors with several of the enemies being undead and not-KO'able, nah. If I have to choose between loot and a low stealth score, I choose the low stealth score almost all the time. :)

I did manage 4 out of 10 secrets, which I'm happy with. I had heard of a memorial for Grayman and supposedly there's a means to access it via the mate tower, but you need a sword key and I didn't find one, much less where you'd use it in the tower. I did end up no-clipping and finding the rather spectacular memorial anyway, but I kinda wanted to earn it legitimately.

Anyway, overall a really solid mission.

Edited by Xolvix
  • Thanks 1

A word of warning, Agent Denton. This was a simulated experience; real LAMs will not be so forgiving.

Link to comment
Share on other sites

On 3/12/2022 at 11:02 PM, Shaz said:
  Hide contents

Is the readable one you can pick up, or is it stationary? There's no stationary notes. The only readable I have on me that might be pertinent (and it was a while back so not sure where I found it) is Sewer Note. Is that it?

Edit to add: If so, I've been all over the sewers with the glasses on, fruitlessly.

EDIT AGAIN ARGH
HOW DID I MISS THAT NOTE UNDER THE PILLOW ON THE BUNKBED
I AM SO BLIND

Especially given HOW MANY TIMES I freaking SCOURED this area

And now, the mission is complete. Thank you for a wonderful experience, my own blindness notwithstanding!

And...eww...um...that is a very... different ... pick'pocket'.

Hello,

I have found this note but I don't understand where I have to go to find this key. Help will be welcome.

Regards,

JB

Link to comment
Share on other sites

11 hours ago, JBERT said:

I have found this note but I don't understand where I have to go to find this key. Help will be welcome.

 

Spoiler

this puzzle gives new meaning to the phrase "on his person" lol. Check him out with the xray specs

 

9 hours ago, Azaran said:
Spoiler

The crystal sword and arcane rod?

 

I'm glad you like it! Ink and Dust was a pretty heavy inspiration for sure. As for your question:
 

Spoiler

the rod is used to disable the camgoyles via the pedestal. and take the crystal sword back to the teleporter in the mage tower

 

Link to comment
Share on other sites

Another great addition to TDM. The names behind this one kinda gave away it was going to be a treat.

As far as level design goes, this one's up there among some of my personal favorites. The snowy city ambience followed up by decaying underground libraries and crumbling halls was right up my alley. The first half is a tried and tested recipe for success - you can almost feel the cold as you explore the rather sizable portion of the city and break into various shops and apartments to take anything you fancy. It looks good, plays good, with plenty of verticality and some new mechanics thrown in. Speaking of which, I think the spectacles in particular really spice up what would have been a great mission even without them. 

The second half of the map is no less impressive and shows just how good the authors are at crafting interiors. For people like me who adore exploring forgotten places it is a true feast to the eyes. Pretty creepy too. You really nailed the 'ancient, crumbling' look. After knocking out and exterminating the inhabitants, I took my time to explore the whole place and adore the grand libraries.

Spoiler

The liches showing various states of decomposition was a really nice touch, great attention to detail right there. I also really enjoyed using the spectacles to look for secrets and pickpocketing the swallowed key.

 

  • Like 3
  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • Petike the Taffer  »  DeTeEff

      I've updated the articles for your FMs and your author category at the wiki. Your newer nickname (DeTeEff) now comes first, and the one in parentheses is your older nickname (Fieldmedic). Just to avoid confusing people who played your FMs years ago and remember your older nickname. I've added a wiki article for your latest FM, Who Watches the Watcher?, as part of my current updating efforts. Unless I overlooked something, you have five different FMs so far.
      · 0 replies
    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 4 replies
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
×
×
  • Create New...