mango777 Posted March 11, 2022 Report Share Posted March 11, 2022 (edited) My young daughter and I are still still playing this FM, but we just wanted to write and say how much we're enjoying it Amadeus!! The quality is off the scale, the sets, textures and game design are right up there with a lot of AAA titles out there! It's amazing what you've managed to pull off. Thank-you from the bottom of our hearts to everybody who contributed to this mission - you all make the world a brighter place, and your efforts are really, deeply appreciated!!! Seriously, we love it Edited March 11, 2022 by mango777 3 1 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 11, 2022 Author Report Share Posted March 11, 2022 (edited) Thanks mango777! I'm glad you two are enjoying it! This FM was a herculean effort made by myself, Dragofer, and Bikerdude, but it is always great to hear that the fruits of our labor have paid off Edited March 11, 2022 by Amadeus 2 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Shaz Posted March 12, 2022 Report Share Posted March 12, 2022 I've loved this mission, and I've pretty much completed it, but there is one door/gate I cannot figure out how to open. Spoiler Down in the sewers, near the lady with the Cistern key, is a locked, unpickable gate. I cannot figure out how to get that open, and it looks like there's loot back there, which I must pilfer! I've gone all over the area with and without the glasses on, but I can't figure out how to get in. Quote Link to comment Share on other sites More sharing options...
datiswous Posted March 12, 2022 Report Share Posted March 12, 2022 (edited) The mission downloader still has version 1, not version 1.1 Also the one downloadable from the main thread is version 1. Where is version 1.1 ? Edited March 12, 2022 by datiswous Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 12, 2022 Author Report Share Posted March 12, 2022 19 minutes ago, datiswous said: Also the one downloadable from the main thread is version 1. Where is version 1.1 ? I just checked, I'm pretty sure it is 1.1; I think I might have been a dummy though and forgot to edit the notes mentioning as such. And as for your question @Shaz: 19 hours ago, Shaz said: Spoiler Down in the sewers, near the lady with the Cistern key, is a locked, unpickable gate. I cannot figure out how to get that open, and it looks like there's loot back there, which I must pilfer! I've gone all over the area with and without the glasses on, but I can't figure out how to get in. Spoiler Check the readable near the lady in the sewer. That will lead you to where you need to go Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Shaz Posted March 12, 2022 Report Share Posted March 12, 2022 (edited) 34 minutes ago, Amadeus said: And as for your question @Shaz: Reveal hidden contents Check the readable near the lady in the sewer. That will lead you to where you need to go Spoiler Is the readable one you can pick up, or is it stationary? There's no stationary notes. The only readable I have on me that might be pertinent (and it was a while back so not sure where I found it) is Sewer Note. Is that it? Edit to add: If so, I've been all over the sewers with the glasses on, fruitlessly. EDIT AGAIN ARGH HOW DID I MISS THAT NOTE UNDER THE PILLOW ON THE BUNKBED I AM SO BLIND Especially given HOW MANY TIMES I freaking SCOURED this area And now, the mission is complete. Thank you for a wonderful experience, my own blindness notwithstanding! And...eww...um...that is a very... different ... pick'pocket'. Edited March 12, 2022 by Shaz 3 Quote Link to comment Share on other sites More sharing options...
datiswous Posted March 12, 2022 Report Share Posted March 12, 2022 34 minutes ago, Amadeus said: I just checked, I'm pretty sure it is 1.1; I think I might have been a dummy though and forgot to edit the notes mentioning as such. Well, if you don't change the version info, the updater will not know and it will not serve the update, I think. 1 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 12, 2022 Author Report Share Posted March 12, 2022 56 minutes ago, datiswous said: Well, if you don't change the version info, the updater will not know and it will not serve the update, I think. I just uploaded version 1.2 (this has a few additional bugfixes) and they can be found in the OP. Will notify the devs to get this in the uploader as well. Thanks for pointing this out! 2 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
nbohr1more Posted March 13, 2022 Report Share Posted March 13, 2022 The mission database has been updated with the latest version. 2 1 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Dragofer Posted March 13, 2022 Report Share Posted March 13, 2022 17 hours ago, datiswous said: Well, if you don't change the version info, the updater will not know and it will not serve the update, I think. The updater uses its own version number which is always an integer, entered manually by the FM manager and not in any way affected by the darkmod.txt or any other files in the .pk4. 1 Quote FM: One Step Too Far | FM: Down by the Riverside | FM: Perilous Refuge Co-FM: The Painter's Wife | Co-FM: Written in Stone Dragofer's Stuff | Dragofer's Scripting | A to Z Scripting Guide | Dark Ambient Music & Sound Repository Link to comment Share on other sites More sharing options...
bobber1 Posted March 13, 2022 Report Share Posted March 13, 2022 Whoa! Footprints in the glistening snow. Very nice indeed. Just started and blown away by the detail. 3 Quote Link to comment Share on other sites More sharing options...
datiswous Posted March 14, 2022 Report Share Posted March 14, 2022 (edited) 17 hours ago, Dragofer said: The updater uses its own version number which is always an integer, entered manually by the FM manager and not in any way affected by the darkmod.txt or any other files in the .pk4. What is the reason I didn't get the 1.1 download in the updater then? Edit: Ahh probably version 1.1 was the first version I installed. I think the version info should be aplied automatically from the info from the downloader then, this way there is no confusement when the fm-owner doesn't state the version info correctly. Edited March 14, 2022 by datiswous 1 Quote Link to comment Share on other sites More sharing options...
Axel2 Posted March 16, 2022 Report Share Posted March 16, 2022 (edited) Finished it yesterday, albeit with only about 2/3 of the loot and 5 secrets. But it shows that it is even playable by a newbie at difficult. I'll definitely try again next week and hope to get everything then. I won't try ghosting, I'll leave that to @Vman339, waiting for one of his perfect stealth walks (nudge, nudge). AWESOME mission! Stunning visual effects, great storyline, great gameplay, great ideas! Thank you! Looking forward to try it again (and again ...). Edited March 16, 2022 by Axel2 1 Quote Link to comment Share on other sites More sharing options...
wesp5 Posted March 16, 2022 Report Share Posted March 16, 2022 (edited) On 3/13/2022 at 8:31 PM, bobber1 said: Whoa! Footprints in the glistening snow. Very nice indeed. Is this not part of the core game? I think it should be if it isn't! Edited March 16, 2022 by wesp5 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 16, 2022 Author Report Share Posted March 16, 2022 Just now, wesp5 said: Is this not part of the core game? I think it should be if it isn't! It is not, at least not yet (although, I do think it should be in the core too). These footprints is all thanks to Dragofer's tireless efforts in getting AI to leave footprints. 1 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Gerberox Posted March 17, 2022 Report Share Posted March 17, 2022 The mission was cool so far, but now Spoiler I can't find anything to write down the elixir receipt in a whole library. Any hints? 1 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 17, 2022 Author Report Share Posted March 17, 2022 2 hours ago, Gerberox said: Spoiler I can't find anything to write down the elixir receipt in a whole library. Any hints? Spoiler Check the archmage's journal, it should give you a hint about where you can find the necessary tools. 1 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
vozka Posted March 18, 2022 Report Share Posted March 18, 2022 (edited) A very nice mission! I admit it felt a bit underwhelming at first when I thought that it's "just" a well-made city mission, after playing some of the other recent amazing missions... But it wasn't, it was something else, so good work! Spoiler I'm not the biggest fan of undead with perfect hearing on tile floors, so that was a bit annoying at first, but one swift genocide later everything was calm and quiet. Have to wonder why the inquisitors couldn't do that! By the way the secret Grayman's area was beautiful. Great idea. I encountered some bugs though, although some may be 2.10 bugs, so here they are: Spoiler Every time I make a step on the fabric roofs of the market stalls, my vision bobs down and up again quite a bit. It happens when I stop, right when I release the button. Happens both when crouching and standing. It's possible this is a feature and I just haven't noticed it before, it just feels weird. edit: this does not happen on the same stall roofs in Elixir. I encountered different glitches with two of the cameras in the library: The first one on the first floor with the display cases went into a semi-alerted state after it detected me through a glass box and then just... vanished. It was simply no longer there, just the round fixture stayed and I could hear the spinning sound, but the gargoyle-camera was nowhere to be found. The second one, in front of the archmage's quarters, seemed to have a broken range of rotation when I first saw it. Rotated from the water fountain to the _left_, to the corner of the room where nothing is, and back. It did not view the right side of the room, through which you would go to the archmage's quarters, at all. Ten minutes later I noticed it was fixed, went from the water fountain to the _right_ and back, viewing most of the room in the process. I don't know how it happened. The skeletons sometimes did not hit me at all even when standing right in front of me. This may be intentional, with some randomness present, other times they hit pretty hard. After you first go through a magic wall from the sewers, you enter a short tunnel that leads into a room with a few crystals and a bit of loot behind another magic wall. Well, getting back into this short tunnel from the room is a pain, because the hole probably has some weird shape. It took me about 15 tries to trigger a mantle. I had more issues with mantling into windows than I normally do in general, for some reason. The floor in the crystal room is also strange, with some small invisible floor obstacles I had to jump/climb on where I'd expect to just walk. By far the biggest one: I LEARNED HOW TO FLY!!1 The ladder in the room with the elixir tablet broke somehow, climbing down on it became very slow and when I tried to step off it, I just stayed in mid air and could fly around the room at that altitude. The gravity stopped working. I had to approach the ladder again to make another step down, after which I could fly again at that lowered altitude. If I touched stairs or climbed the ladder all the way down, the gravity fixed itself. However, after this the bug started happening on all ladders and sometimes when jumping on stairs, off railings or tables. I don't think I managed to trigger it in the city, only in the library, but that may just have been a fluke. It stayed like this even when saving/loading and exiting the game inbetween. The pillars on the sides of the fireplace alcove here are levitating about 10 cm above the floor. Not a big deal, but it's visible. Edited March 18, 2022 by vozka 2 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 18, 2022 Author Report Share Posted March 18, 2022 14 hours ago, vozka said: I encountered some bugs though, although some may be 2.10 bugs, so here they are: Hey, thanks for playing! Also, thanks for the bug list. The ladder one is particularly interesting. 1 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Labeeb Posted March 20, 2022 Report Share Posted March 20, 2022 This is a truly outstanding mission. Really enjoying it. But I'm stuck as I can't Spoiler find the charcoal in the east reading room (or anywhere else!) that I apparently need to write down the formula . Any pointers? 1 Quote Link to comment Share on other sites More sharing options...
madtaffer Posted March 20, 2022 Report Share Posted March 20, 2022 1 hour ago, Labeeb said: This is a truly outstanding mission. Really enjoying it. But I'm stuck Spoiler 1) Go through this door: 2) Turn here left and go all the way. 3) Etching tools are on the upper floor in this room. You'll find the stairs. 2 Quote Link to comment Share on other sites More sharing options...
Thiefette Posted March 22, 2022 Report Share Posted March 22, 2022 Congrats on the mission, it was awesome! Spoiler The glasses were cool, (but I kept forgetting to use them) so had to double back over a lot of places but worth it. The new security cameras were just a little on the creepy side and I had to come here to get a hint on how to shut off. (glasses needed again lol) I loved all the secrets, well 9 out of 10 of them as I couldn't find # 10 - must be my last bit of missing loot, as well as I like that they are now added into the mission stats (puts sticky note away). This was really like two missions in one. The foot prints were very helpful in figuring out routes in the first half. Once into the sewers, the glasses helped lead the way. I found once entering the compound, I was having trouble figuring out where everyone was and who was coming and going as the sound was carrying so much I was feeling "stuck". I then figured out I could knock some of them out so it kind of evened up the playing field a bit. Thanks for all your hard work, it really shows. 2 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted March 22, 2022 Author Report Share Posted March 22, 2022 18 hours ago, Thiefette said: Thanks for all your hard work, it really shows. And thank you for playing :). I am also super impressed you found 9 out of the ten on your first go. I'd be curious to know what the last one was once you find it Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Melchior Posted March 24, 2022 Report Share Posted March 24, 2022 Fantastic mission. Gives me the most 'T2' vibe of any TDM map so far. (and I'm not even 1/3 done it yet) 2 Quote Link to comment Share on other sites More sharing options...
esme Posted March 25, 2022 Report Share Posted March 25, 2022 Quick question Spoiler I noticed that the crystal dagger is a key, but I can't find anything it opens, is there something to open with it ? Quote Link to comment Share on other sites More sharing options...
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