Jump to content
The Dark Mod Forums

DarkRadiant 3.0.0 pre-release test

Recommended Posts

7 hours ago, AluminumHaste said:

One thing that's missing is wireframe/shaded outline of selected item in 3d view when in Render mode

Yes, I'm aware of that. It might not make it into the first 3.0.0 release, I'm afraid.

Link to comment
Share on other sites

I found that I can maximise the 3D view, set the resolution to a ridiculous value my display can't deal with, it will say "out of range", but during that time I can win+up to maximise, take a screenshot, and revert the resolution.  Tactic not just for Radiant.

Utility I use:-

I think this might be better than expecting Radiant to be an all-out rendering solution.  Seems like a neverending rabbithole to me.  Just my opinion.

Link to comment
Share on other sites

2 hours ago, AluminumHaste said:

Is it possible to increase the render resolution of the renderview viewport? Or maybe apply anti aliasing?

Not so sure how much work AA would be to implement, but you can dock off the camera window and move/resize it for your needs. Does this help?

Link to comment
Share on other sites

I use split pane view, so the render window is small.
Just seems to be lots of aliasing going on, assuming the internal render resolution is the same as the size of the window in pixels.

but honestly, if it's not something as simple as just changing some variables, don't worry about it man. You got lots of stuff on your plate already.

I always assumed I'd taste like boot leather.


Link to comment
Share on other sites

The modern way to do AA is (like the game itself does) using an FBO. Basically you render the scene at a higher resolution then scale it down to fit the window. At least that's the modern, simple way — games typically offer many more advanced settings like FXAA, temporal AA etc, but these would be overkill for just an editor.

It's not a massive amount of work to implement, but it's not just changing some settings either. If we were to implement it, we should allow the render resolution to be controlled in both directions: higher resolution to produce an AA effect, and lower resolution to improve performance on slower GPUs.

Link to comment
Share on other sites

I'll probably be going to release 3.0.0 in the next few days, unless someone has noticed anything that might stop that train. Thanks a lot for testing the new release, folks, this is invaluable and makes DR better for everybody.

  • Like 3
Link to comment
Share on other sites

  • greebo unpinned this topic

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • datiswous

      Fm idea (braindump)
      "Experience the life of a mission builder"
      Esentially there are finnished elements placed somewhere in storage in the game and you have to place them in the correct places, build some walls here and there, add guard routes, give them their correct speech lines, etc. Decorate the places.. all in-game. lots of fun.. 😉
      If you do it right in the end you can play the mission.
      (would be even cooler if a thief-ai could play the mission, making it some kind of tower-defence game)
      This first started as an idea for an aquarium builder mission where-in you have to fill an empty aquarium with sand, waterplants, castles water and swimming fish. But above idea is more fun.
      · 4 replies
    • JackFarmer

      Dear ChatGPT, What are The Builders in the Dark Mod?
      The Builders is a popular game mode in the video game community called "Dark Mod," which is a fan-made tribute to the classic "Thief" series of stealth games. In this game mode, players assume the role of builders who construct structures in a dark and ominous environment while trying to avoid detection by patrolling guards.
      The Builders game mode is unique in that it offers players the opportunity to create and design their own levels using the in-game tools and resources provided. Players can experiment with different building materials, construct intricate traps and puzzles, and create their own unique gameplay experiences.
      While The Builders game mode is not an official part of the Dark Mod, it has become one of the most popular and well-loved aspects of the game, thanks to its emphasis on creativity, strategy, and stealth.
      You guys did not know that, did you?
      · 1 reply
    • The Black Arrow

      I know I'm not active much, but it feels a bit too silent in here. Is everyone taffing around, again?
      · 7 replies
    • snatcher

      TDM Modpack v2.8 released!
      · 0 replies
    • kano

      No need to get yourself infected with malwarefor that good old Windows experience of ads and nag screens.
      · 3 replies
  • Create New...