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Light indicators in DR ( Diamonds)


Deep

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Hey there, question - Is there a way to temporarily hide the "diamonds" in the rendered view

without hiding the light effect?   (for screenshot purposes) - pic attached. 

- DeeP

 

Light_diamonds.JPG

Yer the nicest func_mover I've ever met.

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In DR up to and including 2.14 this is not possible, without hacking the code that is. In DR 3+ these diamonds are not rendered at all, among a lot of other meta-things like selection highlights, entity arrows, path connectors, etc.

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Ok Thanks, I know I could do proper screenshots but wasn't sure if it was possible to remove them in the cam view.

Yer the nicest func_mover I've ever met.

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